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The Electorate
Events
Gameplay Showcase #1 - Counties and Election Night
Community
Gameplay Showcase #1 - Counties and Election Night
The Electorate
· published
5 Aug 2026, 19:02 UTC
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Community
28 Apr 2026
Dev Log #14 - Events
Hi all! After a quick break, I’m back to doing dev logs. Today we're covering the events system. Events are important for creating immersion and adding replayability to campaigns. In The Electorate, events can come in a wide number of forms. Scandals, rogue journalists, campaign staff whistleblowers, town hall Q&As, interactions at a rally, and even assassination attempts. My main inspiration f…
Community
12 Mar 2026
Dev Log #13 - Media Outlets
Hi all! Today's dev log is all about the media system, one of the more complex and dynamic systems I've built (and still building) for The Electorate. As we all know, the media has a major impact on election cycles. The first competitive US election was in 1796 between John Adams and Thomas Jefferson. One of the key features of that race was the use of newspaper outlets to smear or promote each…
Community
24 Feb 2026
Dev Log #12 - Demographics & Customization
Hi all! Today’s dev log is going to focus on demographics and the customization options you’ll have access to. Customization is the single most wanted item in the game, and luckily for you all, that was my plan from the beginning. However, because of the demand for it, I’ve spent a lot of time thinking about how deep I can go with customization while still depicting an accurate electorate, and…