Hello Citizens,
Today, we are back with another dev diary where our experts from different fields share how they work on the Frostpunk 1886, and one that is deeply woven into the emotional fabric of Frostpunk 1886: 2D Illustrations Production Pipeline. Frostpunk has always been about details and creating the feeling that every breakthrough, law, and dilemma is personal and shaped by your own decisions.
And we know how many of you would like to see the gameplay parts of the future Frostpunk already. We just ask you for a little bit more patience, we are currently preparing for you to see old well-known gameplay in a new light, and new content as well soon! We decided to start from visual side of the Frostpunk 1886, and as soon as we will be moving closer to the launch there will be more gameplay-related topics to show one they will be ready. <3
Today Piotr Gajda - 2D Artist and Illustrator would like now shed more light on how the reimagined artwork will make Frostpunk 1886 feel more emotionally striking than ever before, and share his craft for future aspiring illustrators in the game development:
When Frostpunk was released, I was not yet working in the industry. When I first played it, I was completely captivated by its atmosphere. At the time, I didn't think about the technical side of creating the artwork; what mattered was how it affected my emotions, and it worked brilliantly. The animated layers also added tremendous value. Now that I am on the other side of the process, I wanted to preserve the spirit and atmosphere of those illustrations while improving key elements that had aged over time. We want to do it in such a subtle way that someone who played Frostpunk 1 eight years ago might not notice the difference at first glance. It’s a bit like giving them exactly what they remember, rather than jarringly changing the vision.
Yes, there will be new illustrations, and quite a lot of them! There will be new laws, an entirely new path, consequences, and more. In short, you will see something brand new almost everywhere you look. At the moment, our strategy is to refresh all existing content based directly on the original illustrations, while all completely new content receives brand-new artwork from scratch. Later in production, we will review everything as a whole, identify pieces that stand out in quality, and determine whether any older illustrations look outdated enough to warrant being entirely recreated.