Hello, Chasers!
This month, we’re taking a closer look at the progress on our next major update: the vegetation overhaul. We’re also sharing a preview of what’s coming further down the road, including the Chaser Network redesign, improved character customization, and new lakes and rivers tech.
As many of you probably know, our next major update is focused on a full overhaul of OUTBRK’s vegetation. We’re currently deep in the debugging phase, and the update is progressing well.
For this newsletter, we wanted to share a few GIFs showcasing the updated look of the OUTBRK world. While everything is still a work in progress, we’re excited to give you a closer look at how the environment is coming together.
We’re also in the process of reworking several game systems to make them more engaging and rewarding. The first system we’re tackling is the Chaser Network.
With this update, players will be able to report smaller weather-related events, such as hail and damage, to earn additional points. Tornado reports are also being expanded: players will now need to place their reports accurately on the map to earn additional multipliers.
Here are some design mockups that we’re currently working on bringing into the game.
We’re rebuilding our character pipeline from the ground up to better support customization in the future. This is a long process, but it is also a much-needed one.
This overhaul will introduce more faces and hats, while also making it much easier for us to add new customization options later on.