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Maid Cafe Simulator Demo›Events›Our 10th Update - New Languages and Bug Fixes!
Game update

Our 10th Update - New Languages and Bug Fixes!

Maid Cafe Simulator Demo · published 3 months ago

All eventsPlayers around this dateRead on Steam

Hello, this is Accelix.


We are continuing to review the reviews, bug reports, and improvement suggestions you have shared after playing the game. In particular, we are prioritizing quick improvements to areas that directly affect the flow of play, such as saving, menu usability, and sound options.


This hotfix focuses on reintroducing manual save and improving the pause menu. It also includes new Spanish, German, and Russian language support, separate volume settings for music, voices, and sound effects, adjusted default graphics options, new sound effects and voices, text fixes, and multiple bug fixes.


💾 Save & Menu Convenience

  • Reworked the pause menu structure and added manual save. You can now select a save slot from the pause menu and save manually. During business hours, the save button is disabled so saving only happens at safe moments.


🌐 Languages

  • Expanded multilingual support. In addition to the existing languages, Spanish, German, and Russian have been added. These newly added languages are still being refined, so some lines may appear awkward. We will continue improving them in future updates.


🔊 Sound

  • Expanded the sound settings. Instead of only having a single overall volume setting, you can now adjust music, voices, sound effects, and other categories separately.

  • Added a charge sound effect when throwing objects. The sound now rises in stages while charging, then finishes with a satisfying effect when the object is thrown.

  • Slightly lowered the volume of the rotation sound effect during furniture placement, as it was louder than intended.

✍️ Text

  • Filled in text that was missing or displayed incorrectly on some screens, including willpower rewards, order tables, and the maintenance fee app.


🐛 Bug Fixes

  • Fixed an issue where characters could stop moving during interactions or attacks.

  • Fixed a bug where items placed on shelves could disappear.

This patch is another step toward reducing points of friction during play. Your reports and suggestions are a big help in deciding what to improve next, and we will continue focusing on changes that are close to the actual play experience.

Thank you as always.

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