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Factory Town 2: Paradise›Events›Patch Notes 109
Game update

Patch Notes 109

Factory Town 2: Paradise · published 3 months ago · build 23652077

All eventsPlayers around this dateRead on Steam
  • Added warning message if the player has paused the game during the initial quest to build a house and gain a villager

  • Volcano uses emissive texture instead of point light

  • Fixed bug: “Return to Avatar” button was not being localized

  • Pear, Pearl, and Pearl Earrings removed from Mastery list since they are not implemented at this time

  • Fixed missing characters in Traditional Chinese, Simplified Chinese, and Japanese

  • Modified font materials to be slightly more readable

More from Factory Town 2: Paradise

Other announcements

All events
In-game event28 Aug 2026Patch Notes 136Mana Rechargers The Shrine buildings have been pretty underpowered, mainly because they fully consume Mana Crystals and those are fairly expensive to make (especially with very high water requirements to get the Mana Shards). So I've added back a highly-requested system from Factory Town 1: Mana Rechargers! Mana Rechargers take Depleted Mana Crystals, and a little Magic Powder, to produce a reg…In-game event21 Aug 2026Patch Notes 135Shopping Balance Changes Players aiming for the Utopia achievement were having difficulty getting 100% happiness for all their villagers. There was always a small handful of workers just slightly unhappy, but by the time they shopped to full happiness, another worker would become unhappy. This was mostly due to some previous changes meant to prevent workers from abandoning their jobs for long s…In-game event10 Aug 2026Patch Notes 134Fixed bug: Perk Points were not counted correctly in the end game. (Players who had completed mini-volcano quests, then beat the game, were not seeing correct counts of available perk points) · Improved terrain shading · Smoothed motion of sun on sunrise and sunset · More adjustments to dynamic lighting · Fixed some non-localized terms