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CityZenNewsGame Update v0.2
In-game event

Game Update v0.2

CityZen · published 18 May 2026, 04:56 UTC · build 23281223

All newsPlayers around this dateRead on Steam

Its been roughly two months since the end of Steam Next Fest. Thank you for all the feedback! This patch brings numerous fixes as well as a new game mode.

These changes are available in the demo. Keep in mind that the demo is still progression-limited and provides a partial experience for both game modes.

New Features

Standard Mode

A new game mode focused on building and optimizing supply chains. Spend money to construct miners, loggers, factories, retailers and dwellings. Provide your city with utilities like water and electricity. Optimize your supply chain to sell commodities for money while also collecting taxes from your residents.

This mode complements the existing game mode which has been renamed "Quick Mode."

Improvements and Enhancements

  • UX: Improved action bar navigation by grouping similar buildings

  • UX: Improved UI audio cues in some situations

  • UX: Added tooltips to better explain the effects of various buildings

  • UX: Improved touchscreen navigation to eliminate constant re-centering

  • UX: Improved edge panning logic

  • Gameplay: Bridges will be automatically created when the road is built over water

  • Gameplay: Improved car navigation and driving

  • Gameplay: Improved progression on Quick Mode to more quickly progress through tiers

  • Gameplay: Improved initial map generation and building placements

  • Gameplay: Added a "last chance" option in the Quick Mode

  • Graphics: Improved appearance of road segments to be smoother, reduced road clipping

  • Graphics: Eliminated foliage "flicker" when placing buildings on terrain

  • Performance: Improved terrain generation speed, should help with initial map load

  • Performance: Improved initial PSO caching by reducing number of unique shaders

  • Performance: Improved rendering performance by reducing frequency of shadow map invalidations

Bug Fixes

  • Steam initialization issues: Fixed several issues with build/Steam interaction which led to crashes

  • Road construction: Fixed an issue where roads would sometimes connect incorrectly

  • Vehicle navigation: Fixed several issues where vehicles would run off roads of disappear too quickly

  • Performance: Fixed an issue with game initializing, often leading to excessive power consumption

More from CityZen

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