Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
CityZenNewsPatch v0.4 - Global Trade
In-game event

Patch v0.4 - Global Trade

CityZen · published 27 Jul 2026, 23:50 UTC · build 24415400

All newsPlayers around this dateRead on Steam

New Features

Global Trade

  • Export Depot: Sells excess goods can be sold to the global market.

  • Import Depot: Buys needed goods from the global market.

  • Dynamic Market Pricing: Market pricing will change with goods bought and sold.

Mining

  • Mine: A new mine building; mines harvest minerals from nearby deposits.

  • Mineral deposits: Finite deposits are now scattered across new maps.

  • Coal Power Plant: Burn coal for steady, weather-proof power independent of daylight and wind. Imports coal from the global market if needed.

  • New goods and services: New exportable goods and consumable services utilizing minerals and metals.

Economy

  • Emergency loan: An emergency loan is available for cities near bankruptcy.

  • Bank: Collects interest on your treasury.

  • Difficulty slider: The difficulty can be changed in the gameplay settings. Easier difficulty settings will make cities more profitable across the board.

Interface

  • On-screen notifications: Some events will now appear as on-screen notifications.

Improvements and Enhancements

  • Building Visuals: Added slight building variations as well as fence variations.

  • Significantly improved traffic simulation: Car volume and overall congestion is directly related to the number of shipments/traffic over a given road, this means road layout now matters more than ever. Multiple roads may be necessary to service core areas with significant industry.

  • Traffic & traffic overlay: A new traffic overlay to help tune traffic congestion.

  • Better demolition: Road demolition is improved and prevents deletion of long roads.

  • New music: Added two new music tracks.

Performance

  • Multi-threaded traffic sim: Traffic simulation has been moved off the main game thread, allowing for better multi-core performance.

  • Game thread optimization: Removed many actor ticks, reducing overall CPU load when simulating large cities.

Notes

  • Caution: The game will attempt to retrofit existing saves with mineral patches, but may fail if the map is heavily populated.

More from CityZen

Other announcements

All news
In-game event17 Aug 2026Patch v0.5 - Rush HourNew Features Rush Hour · Highways: Added highways, on-ramps, off-ramps and overpasses. Highways carry freight at higher speeds. · One-way roads: Roads can now be configured as one-way after construction. · Work shifts: A complete labor overhaul now requires work shifts at most buildings. · Priorities: Building priorities can now be set, priority 0 buildings gather labor and commodities first. ·…In-game event27 Jun 2026Patch v0.3 - Pollution!Its been about a month since the last patch and work continues! The headline of this update is a brand-new pollution loop, a major overhaul of the power and water grids (now with renewable generation), and a much richer view into how your residents are doing. With the Playtest now publicly available, the demo has been retired. New Features Pollution · Added a new pollution system. Heavy industr…In-game event18 May 2026Game Update v0.2Its been roughly two months since the end of Steam Next Fest. Thank you for all the feedback! This patch brings numerous fixes as well as a new game mode. These changes are available in the demo. Keep in mind that the demo is still progression-limited and provides a partial experience for both game modes. New Features Standard Mode A new game mode focused on building and optimizing supply chain…