Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Keeb Quest: Typing Battles DemoEventsKeeb Quest: Typing Battles is out of Early Access!
Major update

Keeb Quest: Typing Battles is out of Early Access!

Keeb Quest: Typing Battles Demo · published 15 Jul 2026, 02:09 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone!

Making an educational game was the starting point for Keeb Quest, before there were enemies, bosses, or even words on screen. I loved the idea of a game that teaches you while you play, without ever making you feel like you're back in a school computer lab taking a typing class. (Do those still exist?)

I started with typing because it was one of the first things I was genuinely good at as a kid. That came from playing multiplayer text-based games, where typing quickly and accurately was the only way to stay competitive. Learning to type was never the goal; it was simply a practical skill I picked up along the way.

I wanted Keeb Quest to capture that same feeling. For a while, I kept asking myself what else the game needed before it could leave Early Access. I still have a long list of ideas I'd love to add, but I realized the game had become what I originally set out to build - and if I kept chasing every new idea, I'd risk never releasing it at all. That was when I realized it felt complete. Keeb Quest is in a good place now, and I'm excited for it to officially be out in the world.

Happy typing!

More from Keeb Quest: Typing Battles Demo

Other announcements

All events
Keeb Quest: Typing BatGame update31 Aug 2026Minor Update: Academy ImprovementsAcademy Changes - Several Academy challenges now have a Pace Caret option, which will show a ghost cursor showing your previous personal best to race against. - Changed Academy survival boss sprite to Training Dummy. - Chapter 4 shift key learning drills now show the characters in a horizontal orientation so that lowercase and uppercase versions of letters are easier to identify - General visua…Keeb Quest: Typing BatGame update26 Aug 2026Minor Update: General Bugfixes and ImprovementsBug Fixes - Fixed Adaptive difficulty in Endless causing Training mode to consider invalid drill words, which would produce invalid n-grams. Improvements - Corrected grammar in several story and paragraph boss passages.In-game event20 Aug 2026Game Update: Quality of LifeGuide (Color) Keyboard Mode Added "Guide (Color)" as a new on-screen keyboard option, alongside None/React/Next/Guide, selectable independently for Academy and Adventure in Options and the Pause menu. Guide (Color) shows a color-coded hand-position guide and tints every key on the on-screen keyboard by which finger types it, making proper touch-typing form easier to follow at a glance. Campaign…