
This update focuses on overall polish, tutorials, new animations, balance adjustments, combat feedback, UI clarity, and bug fixes.
Improved cursor behavior for both characters
Added clearer hover states for interactive and non-interactive objects
Improved hover feedback on enemies, loot, buttons, and arrows
Knight Mighty Blows fix
Improved ring damage VFX and UI/UX
Added new enemy animations
Polished Skill Tree tutorial
Improved Knight and Duelist tutorial flow
Duelist first-run tutorial now appears correctly
Added more meta upgrades
Improved upgrade spacing
Fixed Skull requirements on black upgrades
Added smoother scene transitions
Improved Back button, arrows, and hover states
Fixed gear stats not showing in the Merchant
Improved Loadout screen behavior
Fixed several item, perk, and upgrade display issues
Fixed difficult monsters starting with incorrect HP
Adjusted some upgrade and ring values
Fixed zoomed Meta Tree navigation
Fixed stuck tutorials
Fixed camera getting stuck
Fixed incorrect character dialogue
Fixed popups not pausing the game
Fixed black upgrades not requiring Skulls
Fixed Merchant stat display
Fixed several Duelist/Knight progression bugs