
Hey, Runari!
We've pushed a small update addressing issues you've reported, along with a handful of improvements across Cloudheim.
As a reminder, Cloudheim is 34% off during the Steam Summer Sale if you've got friends you've been trying to convince to join your adventures.
One quick heads up: our team will be taking a short summer break from Friday, July 3 through Sunday, July 12, and we'll be back on Monday, July 13. We'll still be keeping an eye out for any major issues, but responses and updates may be a little slower than usual while the team gets some well-earned time to recharge.
Thanks for all the support over the past few weeks. We can't wait to share more with you when we're back! Note: 💬 indicates a change inspired by community feedback. If you’ve got an idea, let us know, it might end up in the game!
Runari Rush Improvements and Bug Fixes
💬 Fixed a bug causing the One Kit Knock Out mutator on Dustlanger to not credit completion properly
💬 Fixed an issue that could cause some completed quests to not show up for clients
General Improvements and Bug Fixes 🛠️
💬 Fixed expeditions not properly rewarding loot
💬 Fix mismatched weapon icons
💬 Hid Mega Kick boots and Slowing Lasso gloves from the codex since they’re only available when equipped as part of Runari origins in Runari Rush
💬 Fixed torches in Misting Keys dungeon that were too bright
💬 Additional fixes for building in the wrong area in the Odin Shell Homestead
💬 Fixed several issues with puzzles blocking progression in the Withered Ruins dungeon
💬 Fixed several areas enemies could spawn underground in Withered Ruins
Audio: Reduced the volume of mini-Gnasher in the Lazy River emote
Improve the weapon icons for axes, hammers and bows
Fixing issues with some weapons outlines
Fixed roses appearing outside of the Rose Ruins dungeon
Fixed a minor out of bounds spot inside Raegifisk’s rest on Eldmyr Marsh
Visual and audio polish to the river in Arcadia
Combat Improvements and Bug Fixes ⚔️
💬 Fixed Spore Pod failing to heal allies and only knocking them back, instead of doing both
💬 Fixed enemies spawning underground in some areas in Dustlanger
Added a new attack to the Toxic Cryptwarden boss fight and increased overall difficulty
Fixed a bug that caused all Greeble spawn projectiles to look like Greeballs
Fixed a bug causing enemy ranged telegraph visuals and player plunge attacks to be blocked by sacrifice platforms
Increased the amount of time for floating indicators to appear on enemies while fighting
Increased all Hollow boss perception radii to full 360 degrees, up from 180
Audio: Fixed spammy damage SFX when enemies are burning
Thank you for playing, and welcome to the skies of Cloudheim.
— Noodle Cat Games