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Substance 3D Painter 2026›Events›Adobe Substance 3D Painter 12.1.0 is live
Major update

Adobe Substance 3D Painter 12.1.0 is live

Substance 3D Painter 2026 · published 3 months ago

All eventsPlayers around this dateRead on Steam

Added:

  • [Skew baking] Skew Painting Tools

  • [Skew Baking] Add Skew Preview shader and Skew Direction Vector visuals when painting skew map

  • [Skew Baking] Add Edge Protection option

  • [Skew baking] Auto rebake

  • [Skew Baking] Rework Mesh map List UI

  • [Skew Baking] Split Mesh Map / Common Baking settings + Move Common Settings out of mesh map list

  • [Skew baking] Change Polygon Fill behaviour to work on first channel of the current stack instead of basecolor or mask only

  • [Skew Baking] Change viewport toolbar buttons

  • [Skew Baking] Show Symmetry toggle for brush in top toolbar

  • [Skew Baking] Rename Options in mesh map List Sync menu

  • [Skew Baking] Update Sync and Checked state dialogs

  • [Skew Baking] Create Grayscale color picker variant

  • [Skew Baking] Update baking mode icon

  • [Auto Unwrap] Integrate Hard Surface option

  • [OpenPBR] Add support for OpenPBR 1.1

  • [OpenPBR] Make OpenPBR the default workflow and shader

  • [OpenPBR] Import OpenPBR materials and textures via USD

  • [OpenPBR] Export OpenPBR materials and textures via USD

  • [OpenPBR] Update Export Textures window to show OpenPBR naming convention

  • [OpenPBR] Add documentation about changes to support OpenPBR

  • [OpenPBR][Iray] Add new MDL to support OpenPBR 1.1 in Iray

  • Several minor improvements to USD exports

  • [UI] Add warning in the viewport when trying to paint on another Texture Set

  • [Flatten] Allow to flatten all instanced layers across Texture Sets

  • [Texture Set settings] Allow to select several channels at once via new window

  • [History] Update "value" Undo entry wording to reflect parameter name

  • [Layer stack] Make fill effects in masks default to white (1.0)

  • [Substance] Add new "mesh_hard_edges_triangle" engine map input

  • [Substance] Add new "mesh_hard_edges" engine map input

  • [Shader] Prevent shader instances to share the same names

  • [Shader] Use the shader from the project template when importing a USD or GLTF file

  • Update Adobe Color Engine to version 7.0

  • Upgrade minimum MacOSX version to 13.0 (Ventura)

  • [Content] New project templates for OpenPBR

  • [Content] Update sample projects to use the new OpenPBR shader

  • [Python] Expand Geometry Mask API to allow inclusion and exclusion modes like in UI


Fixed:

  • [Crash][Mesh Maps Settings] Apply settings to other texture sets

  • [Crash] When baking curvature from map without world space normal

  • [Crash][Baking] Baking with custom cage enabled but no file selected crashes

  • [Crash] Cancelling AO baking

  • [Auto-Cage] Infinite load when high poly file path is invalid

  • [Linux][Windows] Color picker can sometimes be fully black or not appear

  • [Polygon Fill Tool] The tool does not work with non-PBR

  • [[Paint] Deleting base color channel does not delete previously painted color

  • [USD] Shader instances are not all correctly detected

  • [Substance] Only the first usage of an input/output node is taken into account

  • [Shader] Ambient Occlusion is applied twice with Texture Sets using different mixing methods

  • [Engine] Normal textures with empty blue channel (black) can lead to wrong blend results

  • [GLTF Import] Alpha blending is enabled on every texture sets

  • [GLTF Export] Alpha blending is always enabled at export

  • [Export] Double sided geometry is always disabled when importing a GLTF file

  • [Javascript] Modification of shaders settings don't contribute to undo history

  • [Samples] Subsurface scattering is not enabled in Display Settings for Meet Mat

More from Substance 3D Painter 2026

Other announcements

All events
Game update4 Sep 2026Adobe Substance 3D Painter 12.1.4 is liveThis is a minor bugfix release. Fixed: · \ Crash when importing or exporting files whose filenames contain non-ASCII charactersGame update26 Aug 2026Adobe Substance 3D Painter 12.1.3 is liveThis is a minor bugfix release. Added: · Update Substance engine to version 9.4.6 Fixed: · \ Picker stays open after changing tool · \ Skew correction breaks when painting and undoing · \ Viewport interaction is blocked by projection tool · \ Missing Dynamic Stroke parameters in brush properties · Export to a network does not work anymoreGame update4 Aug 2026Adobe Substance 3D Painter 12.1.2 is liveThis is a minor bugfix release. Fixed: · \ Some Substances can lead to a crash when rendered · \ Reimport mesh while in baking mode · \ Failure to initialize graphics display can lead to a crash · \ Exporting textures can crash in some cases while updating the log · \ Crash in baking mode in some cases when loading/updating the environment map · \ Relaunching bake after modifying high poly file…