Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Unclean WaterEvents08/07 (Fri) Update - New Challenge Mode & Bug Fixes
In-game event

08/07 (Fri) Update - New Challenge Mode & Bug Fixes

Unclean Water · published 7 Aug 2026, 09:04 UTC · build 24608988

All eventsPlayers around this dateRead on Steam

Version 1.2.9

- Added the new Challenge Mode [Unity] - Nireph now supports nearby Nightmoss by healing them or granting a buff (+50% Attack Speed)

- Clearing [Unity] unlocks a new Nireph summon in the Test Room with these support behavior patterns.

- Renamed cutscene titles in the cutscene list.

- Added sound effects and visual effects when items drop from destroyed objects.

- Improved lighting in boss rooms.

- Fixed an issue where the sleeping Nireph on top of a box would not disappear after finishing its animation when attacked.

- Fixed an issue where the Scrap Hammer effect could activate inside hot steam and flame traps.

- Removed unnecessary stat values displayed after item descriptions in the Tab UI.

- Fixed a missing pillow for the Sleepwalking Nireph (Mini) summon in the Test Room.

- Adjusted the attack range of the Ranged Nireph in the Test Room to better match its behavior in Story Mode and Challenge Mode.

Version 1.2.8

- Fixed an issue where some Nireph voice lines were not affected by the Voice Volume setting.

- Changed the Chest Nireph so its dialogue is triggered starting from the third hit instead of immediately.

- Added an animation where the sleeping Nireph takes its pillow along when disappearing.

More from Unclean Water

Other announcements

All events
In-game event11 Sep 202609/11 (Fri) Update - New Weapon Type & Feature Improvements○ New Features - Added a new weapon type: \ : Attack Speed -20% / Attacking a blocking enemy creates a shockwave around them. ※ Available as a Challenge Mode reward. - Added a sliding action for Viella. (Press Space while crouching.) - Added an option to remove snakes. (Options → Gameplay) - Snakes will be replaced with small black (green) cats. - Added a toggle for death animations. (When OFF,…In-game event29 Aug 202608/29 (Sat) Update - Challenge Mode Added and Feature Improvements○ New Content & Features - Challenge Mode \ Added (A Furious Nireph appears, firing projectiles in rapid succession.) - Added game over cutscene (Furious Nireph) - Furious Nireph Summon added to Test Room - Furious Nireph Hair added to Nireph Customization - Feature added to select whether to equip a skirt when wearing the Viella Combat Suit ○ Convenience & UI Improvements - Changed the timing…In-game event22 Aug 202608/22(Sat) Update - Customization Improvements1.3.0 - Updated the voice line in the Nireph defeat cutscene (Viella). - Fixed an issue where Viella's and Asra's hair received excessive lighting. - Removed the torch pillars from the Test Room to prevent enemies from getting stuck. - Fixed an issue where the viella's position could become misaligned or rotation could look unnatural during the Tea Time interaction. - Fixed an issue where held…