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Down with the Ship Demo›Events›Season 4: Balancing act
In-game event

Season 4: Balancing act

Down with the Ship Demo · published 40 days ago

All eventsPlayers around this dateRead on Steam

Features

  • Added a new 20 win ranked mode. When you get to 10 wins, you have the option to go for 20 wins, gaining or losing rating based on how you perform within that new window.

  • Added a friends filter to the leaderboard, allowing you to compare rankings with your Steam friends.

  • Added filters that toggle the visibility of damage numbers and other visual effects during the battle.

  • Added two new unlockable backgrounds.

  • Added 30, 60, 120, and V-Sync FPS options to Video settings. Changes require a game restart.

Roadmap update

  • On schedule, hope to begin beta testing of the starmap in late August. (https://store.steampowered.com/news/app/3523750?emclan=103582791475108777&emgid=708900277102575621)

Trinket balances

  • Salvage Magnet items now have a 50% chance to cost 1 less gold instead of always being on sale.

  • Amplification Rod now grants +6 electricity and transfers 15% of buffs, increased from 10%.

  • Shock Relay now grants +10 electricity.

  • Reduced Solar Tiling's, Fuel Reservoir's, and Ammo Cache's cooldown from 6s to 5s. Resource gain increased from 8 -> 10.

  • Targeting Goggles' crit damage bonus was reduced from 50% to 35%.

  • Graviton Generator no longer grants +10% hull.

  • Quartz Tipped Shells now has a 60% chance to gain 1 electricity on critical hit, reduced from 100%.

  • Coat of Arms' damage bonus was reduced from 4% to 3%.

  • Lost Package's first-sale bonus increased from 1 to 2 gold.

  • Neodyne Canister now grants all weapons +30% burn chance.

  • Merchant's Wallet rarity bonus increased from 25% -> 60%.

  • Tungsten Shell health bonus increased from 1.1x -> 1.15x.

  • Ancient Coin now decreases sale prices by an additional 1 gold.

  • Void Intake cooldown decreased from 5s -> 3s.

  • Austras Leaf restore bonus increased from 25% -> 30%.

  • Factory Cog charge bonus increased from 40% -> 70%.

  • Weather Panel resistance bonuses increased from 30% -> 50%.

  • Mechanic's Wrench health restore bonus increased from 8% -> 10%. Repair gain increased from 1 -> 2.

Item balances

  • Cooling Array damage reduced from 1.4x -> 1.25x.

  • Vitality Capsule heal reduced from 15% -> 12%.

  • Spike Factory now costs 2 ammo instead of 1 ammo and 1 fuel. Armor gain increased from 8 -> 14.

  • The Freight Engine now gains 2 speed and removes 1 weight from the ship every 3s.

  • Siege Ram cooldown increased.

  • Senatorad Command Center charge amount increased from 3s -> 5s. Cooldown increased slightly.

  • Weapons-Grade Uranium radiation chance decreased from 40% -> 30%. Damage bonus decreased from 4% -> 3%.

  • Lightning Rounds lightning chance decreased from 40% -> 35%.

  • Blast Furnace cooldown decreased slightly. Burn increased from 3 -> 4. Rust from burn increased from 20% -> 25%.

  • Admiral Thorne, Sharpshooter cooldown increased. Critical lifesteal decreased from 30% -> 25%.

  • Hull Smasher Missile cooldown decreased.

  • T.R.A.K. Missile cooldown decreased.

  • Artillery Cannon cooldown decreased slightly.

  • Imperium Barracks armor gain increased from 8 -> 12.

  • Power Cell cooldown decreased slightly.

  • Kraggs's Workbench accuracy increased from 70% -> 80%.

  • Giga-Drill cooldown increased. Upgrading now increases damage instead of decreasing cooldown.

  • Hardened Plate health bonus decreased from 8% -> 5%.

  • Galvanized Plate plating gain increased from 1 -> 2.

  • Acid Capsule multiplier increased from 1.1x -> 1.2x.

  • Old Cog Wheel bonus rerolls no longer increase with upgrading.

  • Weapons Computer now charges connected weapons by 2s instead of increasing their base rate.

  • Strike Optimizer critical chance bonus decreased from 12% -> 10%.

  • Supply Crate cooldown decreased slightly.

  • Prickly Pear spike chance increased from 15% -> 25%.

  • Seb, Suspicious Chef ammo gain increased from 3 -> 4.

  • General Gribbon, Mortar Master ammo gain increased from 3 -> 4.

  • Welding Laser and Proton Laser accuracy increased from 90% -> 95%. Welding Laser base damage increased slightly.

  • Ammo Factory chance increased from 25% -> 35%.

  • Tractor Beam now stuns enemy crew members for 1s at the start of battle.

  • Bullet Capsule bullet count increased from 3 -> 4.

  • Timestream Shaman charge rate amplification decreased from 30% -> 20%.

Mechanic balances

  • Shop reroll prices now follow a Fibonacci scale: 1, 2, 3, 5, 8...

  • Hull Hardening now scales Armor alongside Health for every turn past 10. It also adds +0.1s cooldown to all items for every turn past 10, up to +6s. This additional cooldown cannot be reduced by other effects.

  • Repair health restore bonus decreased from 1.5% -> 0.5%.

  • Mutation Chamber door starting price decreased from 2 -> 1.

  • Projectile speed decreased by 35%.

  • Split now divides damage equally among all children instead of using a fixed 60%.

Co-op fixes

  • Fixed co-op ally ships disappearing while rebuilding an empty hull.

  • Fixed co-op battle speed changing at the start of a new round.

  • Co-op now shows both players' Ranked or Unranked modes and clearly explains mismatches before ready-up.

  • Fixed new co-op runs failing after changing allies because a previous room's account binding was reused.

Fixes

  • Power Rerouter can no longer target items that cannot be upgraded.

  • Shipping Pallet's starting Armor no longer triggers Armor-gain effects during pre-combat recalculations.

  • Ravva, Tribe Mother now restores the advertised 5% of maximum hull.

  • Blast Furnace, Pneumatic Puncher, and Nuclear Reactor now preserve Plating and Spikes removal from inserted ammunition.

  • Resolving Salvage Magnet now preserves the shop waiting behind it, including guaranteed items from Crew Pager.

  • Low Caliber Rounds in Torpedo Bay now updates affected weapons' displayed travel time.

  • Battle intro taunts no longer interrupt captain voice lines already playing.

  • Fixed FPS limits reporting the display refresh rate and causing animations to run too quickly.

More from Down with the Ship Demo

Other announcements

All events
Down with the Ship DemGame update5 Aug 2026Patch 0.94.03Features · Added a button to review your latest end-of-season summary from the Versus stats menu. · Added customizable keyboard controls with primary and secondary bindings, conflict handling, and reset options in Settings. · Added base item prices to the Codex, with an option to hide them. · History now shows captain portraits for newly recorded battles. · You can now quickly move between batt…Down with the Ship DemGame update2 Aug 2026Patch 0.94.02Balance adjustments · Splitter Rounds cooldown penalty reduced from 1s -> 0.5s. · Flame Tosser cooldown decreased from 8.25 -> 7.5s. · Giga-Drill cooldown decreased from 6.75 -> 5.25. · Increased Targeting Laser firepower from 2 -> 3. Radar gain increased from 1 -> 3. · Mega-Bomb now inflicts 10 burn instead of summoning 10 flames. · Combat Thruster speed gain increased from 2 -> 3. · Cloning V…Down with the Ship DemGame update22 Jul 2026Patch 0.93.53Fixes · Fixed a co-op connection recovery issue. · Fixed shop controls locking when a crew mutation was applied while a special door was processing an item. · Fixed Frostbite damage not triggering Debuff lifelink.