Major update

Desert Stalker 0.21 Update

Desert Stalker · published · build 24093717

Welcome back to 0.21!

This one is a heavier update, not only because of the file size but also because Ivy's story line is finally being continued, and the darker parts of her past are revealed.

While this is where most of the development time went, there are also a good number of small, mostly replayable scenes that have been added.

So if you are looking for a more lighthearted time, perhaps start with those ones first.

Update Highlights

Ivy, Shani, Emilia, Fairy, Kateryna, Kitty, and of course a little bit of Ain, among others. We are trying to include as many characters as possible in each update, but the way it goes, some others had to wait on the back bench this time.

In the next update (0.22), we plan to go back to some of them and focus on the simpler joys in life.

That said, Ivy has been a special character since day one. And now, she is finally getting the attention she deserves.

I hope you enjoy, and as always, thank you for your support.

Note: In case you are having trouble unlocking the new Ivy scene:The player must rescue the mutant from the brutish citizen in the night market. And of course Ivy needs to be alive.

-Zetan

Full Changelog

0.21.3 New content (~1,270 renders)

  • Continuation of Ivy's questline (two parts)

  • Multiple small repeatable kitchen events

    • Ain

    • Fairy

    • Kateryna

    • Emilia

  • Small sparring variation with Shani

  • Repeatable scene with Kitty

  • Jamila in the Temple + repeatable variation

  • Repeatable variation of Isra in the Temple

  • Repeatable variation of Kyra & Asha threesome

  • Shani solo harem scene

  • Elder's secret texts in the library (Pt. 1)

  • Added a secret event at the end of the elder's quest if you previously gave the relic from the ruins to the old man

Translations

  • Updated the Traditional Chinese translation (credits: AHHCrazy)

  • Updated the Simplified Chinese translation (credits: Wert, Aler)

  • Updated the French translation (credits: Gryff)

More translations will be updated as they become available.

Technical

  • Revamped the navigation UI

  • Revamped the menu icons

  • The game will now try and restore broken saves upon load (experimental)

Minor changes / Bugfixes:

  • Fixed more than 500 instances of typos and grammar issues throughout the game (thank you to everyone for reporting them!)

  • Expanded the library codex with new entries

  • Added the old 0.01 to 0.04 main menus in the menu list for completeness' sake

  • Lowered the change of random small interaction on waking up and visiting a room to make those events less spammy

  • Changed the Zahra date conditions to become available after visiting the Queen with Shani

  • Added some conditions in certain dialogue lines regarding the Queen during the date

  • Fixed an issue with the new car event becoming available earlier than intended if you rescued Kyra

  • Fixed a dialogue issue during the threesome with Shani & Ain

  • Finally made the trailer girl sexual encounters in the settlement avoidable

  • Changed the quest log to show the previous step resolution if current quest step is not yet available to reduce confusion

  • Fixed an issue in Emilia's day 7 when certain choices would skip a few dialogue lines

  • Fixed an issue with a small dialogue variation during Shani's bad ending

  • Fixed an issue with Mutants gym where some menus were skipped if only Chili was there

  • Fixed a bugged animation during Shani's bad ending

  • Fixed an menu issue during Pepper's exam when Chili is present that could skip content unintentionally

  • Made QTE buttons toggleable (players can now un-select a selected choice)

  • Fixed an issue in the French translation that would stall progress during cutscenes in the Sapa settlement

  • Re-encoded some audio tracks that appeared as having 0 duration in the music player

  • Added an animation and extended the ending of the Shani & Ain threesome

  • Fixed clipping in some animations

  • Fixed a long-standing logical error that would allow you to continue certain Ivy & mutants events even if you didn't save the mutant in the market

  • Kyra will now stay sold off and won't return to the basement again afterwards. For real this time. I hope.

  • Fixed an issue where the temple intro scene could be skipped under certain circumstances

  • Adjusted Kitty's available repeatable options depending on how you treated her initially

  • Fixed Emilia appearing in the kitchen repeatable events if you haven't accepted her

  • Now Ain leaves the basement immediately during d5g instead of spending the night there

  • Added animations for the Ain basement blindfold scene

  • Added missing render variations for some of the new scenes

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