
This year, the showcase took place not only online, but also as a live event at the Oktyabr cinema in Moscow, with a big audience, livestreams, and dozens of trailers from Russian and Russian-speaking developers. We were happy to be there in person. Honestly, that was probably the best part of the whole event - meeting people who came up to us, said they were following Zarya, waiting for the game, and supporting the project. It really means a lot to our small team.
The festival was also a great chance to meet other developers, talk to different teams, and see how many interesting games are being made around us.
We’re glad that Zarya became part of the showcase.
Thank you to everyone who follows the project and adds the game to their wishlist - it helps a lot.