
Movement speed increased from 7 to 8
Instead of gaining Fear when a nearby friendly minion dies, Cowardly Imps now only gains Fear when a nearby Cowardly Imp dies.
Amount summoned increased from 4 to 6
Damage reduced from 80 to 60
Master damage reduced from 40 to 30
Damage increased from 200 to 220
Master damage increased from 100 to 110
Damage increased from 200 to 220
Master damage increased from 100 to 110
The enemy Living Statue now has Slow and Berserker's Rage instead of Divine Shield
Attack AoE increased from 3 to 4
Attack speed detection radius increased from 6 to 7
Attack range increased from 0.4 to 2.0
Cost increased from 3 to 4
Range increased from 26 to 30
Damage increased from 60 to 90
Health reduced from 120 to 100
Damage increased from 5 to 10
Starting stacks increased from 2 to 3
Damage per stack reduced from 60 to 50
Damage reduction reduced from 33% to 25%
Cooldown reduced from 25 to 23 seconds.
Attack range increased from 4 to 7
No longer targets Puffs
Mana spent on Abilities now also counts towards gaining Rune of Ancestry
Amount summoned reduced from 3 to 2
When played, grants 2 additional Accursed Ascension progress