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Home Invader›Events›Major Patch Update 2.0
Game update

Major Patch Update 2.0

Home Invader · published 15 May 2026, 21:58 UTC · build 23259194

All eventsPlayers around this dateRead on Steam

Hello Gamers!We know many of you have been waiting for an update that addresses some of the current issues in the game and We would like to say that we hear you loud and clear!Today, we’re pushing one of the biggest updates for Home Invader yet. This patch focuses heavily on improving atmosphere, gameplay flow, readability, performance, and the overall player experience.1. Added Settings Menu Players can now customize multiple graphical and gameplay settings, including:

  • Resolution Options

  • FPS Limits (30 / 60 / 120 / Unlimited)

  • V-Sync Toggle

  • Audio Controls

  • FX Volume Controls

  • Dialogue Volume Controls

This would provide help for low end devices.2. New Retry Spawn PointPlayers will now respawn near the house’s front door after getting caught instead of restarting all the way from the van outside. This will make the game progression less annoying for players who are getting caught again & again!*Point to Note : If you restart the game from the Title Screen it will result in a brand new game!3. Visual and Environmental Improvements

A major visual pass has been done across the game, including:

  • Relighting Improvements

  • Redesigned “Game Over” Screen

  • Added Foliage

  • Updated Color Grading

  • Environmental Tweaks and spacial changes

  • Reduced unnecessary empty space to lower player confusion

The game should now feel darker, compact, immersive, and more atmospheric overall.4. Major Bug Fixes

These are the improvements suggested by you guys who were having problems with gameplay progression as there were some gamebreaking elements so we did something about it:

  • Fixed the Master Key issue, and added description to each key and its function in the Tab Menu

  • Various smaller fixes and improvements

  • Documents can now be read in plain text for improved readability

  • Fixed the softlocking issue in the game, we hope this issue has been fixed for good ;-;

  • We added a few more bugs to fix later ;)

Parting Words

From the beginning, the game was intended to be a short and free experience for players rather than a long-term live-service project with DLCs or large expansions. With most major game-breaking issues now resolved, our team will gradually begin moving toward future projects that aim to deliver even more polished and ambitious experiences.

That said, this does not mean support for the game is ending entirely. We will continue to monitor feedback and fix any major game-breaking issues players may encounter.

Thank you to everyone who played the game, shared feedback, reported bugs, and supported the project so far <3

Aditya Gautam | Damn Boi Studios

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Home InvaderGame update1 Apr 2026Patch Update 1.3Hey everyone, There were some balancing issues in the game, which we’ve now addressed and fixed. Thanks for trying out the game and sharing your feedback! Upcoming fixes include: · Balanced decay time for the sound meter, players will have to wait less. · Wall-hug walking now correctly generates noise. · Crouch walking will now generate significantly less noise. It is no longer similar to walki…Home InvaderGame update31 Mar 2026Patch Update 1.2Hey everyone, We are aware of some problems you’ve been facing, and we are working on fixing them. Please bear with us for a little while, and we’ll get things working properly. Upcoming fixes include: · Increased decay rate for the noise meter · Improved timing window between the colors in the entrance door puzzle · Improved the game’s intro · Fixed an issue where achievements were not being a…Home InvaderGame update31 Mar 2026Patch 1.1Our first patch update is here! Thanks for trying out Home Invader , we noticed a few issues you ran into, and they’re now fixed. Changes in Patch 1.1: · Added missing collider in cupboards. · Cooldown on jump. · Noise meter balance changes. · Slight UI Fixes.