8 New Achievements — perfect-run challenges for the minigames and new collection goals have been added. Check them as pearl medals in the achievements list on the stats screen.
3-Hit Combos Expanded — Patsyae, Strawberry, and Scaevola now fight with their own 3-hit combos. Patsyae finishes with a diagonal smash, Strawberry with a double-claw thrust, and Scaevola with a shield push, each with hit effects in their own colors.
Boss Empowerment Display — you can now see the moment a boss powers up. ⚔ and 🛡 icons appear above its head, with a tip at the bottom of the screen showing the stage and numbers.
Final Battle of the Abyss Reworked — damage now only lands while the boss bares its core. The chip damage against a closed core is gone, but an open core takes full punishment — the rhythm of surviving a pattern and seizing the counterattack window is sharper than ever.
Improvements
The sea on the left side of Sora Village now follows the sky — dawn, midday, sunset, and night each tint the water to match, with a gentle transition as time shifts.
The language settings now show all languages at once in two columns, no scrolling needed — move between columns with the left/right keys.
Story dialogue paging was tidied across all characters — about 50 short page breaks now flow together naturally, while pauses meant for silence or lingering moments were kept as they were.
The fragment list at the shrine now sits closer to the sealing stone, so your eyes wander less while choosing a fragment.
Aura's name in dialogue now carries a thin outline, keeping it crisp against bright backgrounds.
The game icon has been refreshed with new art.
Bug Fixes
Fixed the character being launched into the air in the Origin Abyss when standing on an enemy spawn point as it emerged — enemies now appear clear of the character.