Bio-Breaker Playtest · published · build 25152209

Decoy explosion no longer recharges the ability
Reduced damage charge requirement for Decoy from 90 to 65
A slow, tanky, explosive zombie that can take a beating
The more damage it takes, the more swells up, increasing its explosion's damage and size. The max size and damage increase depends on difficulty:
Easy: +30%
Normal: +35%
Hard: +50%
Compared to regular Explosive zombies, they blow up faster when you get close but slower when killed via damage
It's only in Endless Mode for now
Decreased shoot trigger range from 6.25 to 5
Increased projectile speed from 10 to 17.5
Decreased projectile duration from 0.5s to 0.25s
Increased spread from 0.3 to 0.5
Decreased melee aggro range from 4 to 3
Decreased projectile damage from 0.9 to 0.8
Forest tree stump can now be shot over (Spitters can also shoot over it too)
Added Game over screen for when you die that tells you what you died to (the Endless Mode results panel will also tell you)
Shrunk down the Endless Mode results panel and made the view results button part of the panel at the top of it so you can see the tip displayed at the bottom of the screen when you die
Added cutscene between Shelter and Forest (and a "Cutscene is being worked on!" cutscene between Forest and Parking Cellar)
Post-Wave Mode credits now take you out of stage 3
Added a new part to the intro cutscene
Added some Z's to when John is sleeping in the intro cutscene
Added the bestiary to pause menu while in game (this is so you can view tips about certain enemies while in game without having to go to the main menu)
Gave the Upgrades menu a different background to make it easier to distinguish between it and the shop
Added a button to the leaderboards menu that opens the leaderboards in your browser so you can actually view them
Added a loading animation to the leaderboards menu
Added some more lore to some of the bestiary entries
Thinned down the boosted ring on enemies so it doesn't cover them up as much visually
Touched up on The Bramble's bestiary artwork a bit more
Fixed the Boom-Brute's death explosion's hitbox being WAY bigger than it should've been
Fixed camera shake intensity's reset button resetting the wrong slider
Fixed being able to die in the Tutorial from the Decoy's explosion
Fixed the leaderboards not loading on the main menu
Fixed the leaderboard dropdown menu UI not masking outside the scroll view
Fixed the stats screen not loading the stats at all
Fixed the health bar staying on screen when you kill the 3rd boss
Did some other stuff I prob forgor ¯\\_(ツ)_/¯