
Recently, we have made further improvements to the controller experience. We would like to sincerely thank everyone who has played the current Demo with a controller and shared their feedback. We will continue refining the controller experience, and we welcome any suggestions or feedback from players.
Here are the updates included in versions 0.18112 and 0.1873:
Fixed an issue where, in some cases, the timer bar would jump back to the halfway point after being fully charged.
Fixed an issue where sound effects would sometimes fail to play during the Chapter 1 Boss fight.
Fixed an issue in the Slums sandbox area where the second battery could sometimes be triggered unintentionally along with another interaction.
Fixed an issue in the Slums level where dialogue lines could occasionally play in the wrong order.
Fixed an issue where the pre-door-opening dialogue could still be triggered after the door had already been opened in the Slums level.
Fixed an issue where the hit-stop effect for kills could not be adjusted in the Settings menu.
Improved the UI and sound effects when obtaining weapons in hidden rooms.
Improved the selection feedback for dialogue options.
Improved controller aiming. The aiming direction can now also be adjusted while moving with the left stick.
Improved the auto-aim system. Players can now switch targets using the right stick or mouse even while auto-aim is active.
Added dialogue key prompts.
Thank you all for your support! If you run into any bugs or have suggestions you'd like to share, we'd love to hear from you. Feel free to join our community Discord and let us know what you think.