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Furyball: Rogue RevengeEventsCyberpunkfest Update
In-game event

Cyberpunkfest Update

Furyball: Rogue Revenge · published 30 Jul 2026, 14:41 UTC

All eventsPlayers around this dateRead on Steam

Additions

  • Hub notification system.

  • Added cursor to the player.

  • Additional VFX throughout the game.

  • PlayStation controller now correctly displayed in UIs.

  • Korean language support.

Changes and Improvements

  • Improved Gym interfaces.

  • Improved Gym upgrade System

  • Improved localization support, including additional language support and better font handling.

  • Various visual improvements to VFX (dash, stun, recall, golf effects, shop effects, fire trails, etc.).

  • Shader and material optimizations.

Fixes

  • Fixed player ball double-hit issue.

  • Fixed slow-motion triggering incorrectly when players take damage.

  • Fixed random crash when restoring game focus.

  • Fixed tutorial softlock when finishers are disabled.

  • Fixed enemy hitstop behavior on ball hits.

  • Fixed enemy movement and pathfinding issues.

  • Fixed player marker settings not applying during gameplay.

  • Fixed enemy weapon warning behavior.

  • Fixed Azami room issues.

  • Fixed settings menu reset/back functionality.

  • Fixed multiple localization/UI issues across menus and supported languages.

  • Fixed puddles appearing in gaps.

  • Fixed fire damage-over-time duration.

  • Fixed editor crash when starting random levels.

  • Fixed navigation mesh movement issues.

  • Fixed PS5 controller detection in the UI.

  • Fixed boss names not being localized.

  • Fixed fullscreen resolution issues.

  • Fixed animation transition issues causing character slipping.

  • Fixed multiple UI scaling and tooltip issues.

  • Fixed hitstop effects triggering incorrectly.

  • Fixed first-session progression events.

More from Furyball: Rogue Revenge

Other announcements

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Announcement27 Aug 2026FURYBALL: ROGUE REVENGE - COMING TO EARLY ACCESS ON SEPTEMBER 23! 🎉Furyball: Rogue Revenge hits Steam Early Access on Wednesday, September 23 at 3 PM CEST (9 AM ET / 6 AM PT). After years of development, countless playtests and a lot of bouncing balls, Furyball is finally ready to enter the arena. 🎯 WHAT TO EXPECT FROM EARLY ACCESS Furyball: Rogue Revenge is a fast-paced Rogue Beat'em Ball combining roguelite progression, hack & slash combat and pinball-inspi…Esports20 Aug 2026Bouncing Indie FriendsPeng Pong, Furyball’s “little brother” is out! Today, Peng Pong is officially out on Steam! Developed by Sandy Floor , some Korean devs we’ve had the pleasure of chatting with quite a bit and who we really like ❤️ Peng Pong mixes ricochets and bouncing… sounds familiar, huh? , a super charming art style inspired by Cuphead , and survivor-shooter progression. Go check out Peng Pong on Steam and…Community17 Aug 2026Furyball joins the Pins and Pegs FestUntil the end of the week, we are part of Steam’s ongoing Pins and Pegs Fest! If chaotic bouncing-ball physics and total anihilation sounds like your thing, now's the time to share the demo with a friend! Play Now! But there are also plenty of pinball- and bowling-inspired games from indie studios that we really like, so here’s a list for you: PinKeep : a pinball game that combines roguelite an…