Online Rally
- Added an online rally browser with Popular, New, and Friends filters.
- Added Public/Private visibility when creating online rallies.
- Custom, player-made stages can now be added to online rallies.
Graphics, Input & Controls
- Added XeSS upscaling support.
- Fixed FSR3/upscaler selection issues.
- Added experimental H-pattern shifter support, with direct bindings for gears.
- Added per-vehicle wheel force feedback intensity overrides for UTV, EXO4, EXO6, and Miner.
- Changed Lunar shadows to a softer setup to reduce flickering and jagged shadow artifacts.
Audio & Vehicles
- Remixed vehicle audio and added new UTV engine sounds.
- Restored Dhool ambience.
- Slightly improved vehicle engine audio falloff distance.
- Reduced the volume difference between first-person and third-person vehicle audio.
- Burst wheels on gravel now sound better and less repetitive.
- Tuned the New Earth UTV setup to reduce nose-diving.
- Tuned New Earth UTV suspension and ride settings.
- Added sponsor logos to UTV and Miner.
Gameplay & Fixes
- Series rules are now customizable and no longer locked to difficulty tier, including damage, drone survey, and restarts.
- Disabled checkpoint, start gate, and final gate orb colliders so they no longer occasionally rip rover arms off on contact.
- Fixed a rally progress bug where watching the replay after a race-ending incident could break series progression.
- Race-ending incident handling now avoids double stage completion when retries, replays, and missed stages overlap.
- Driver profile saves now use a temp/backup write path and can recover from backup if the active profile is missing or unreadable.
- Service screen labels now localize and swap fonts correctly, including the no-service system report text.
- Fixed a donut checkpoint that was inside a tree on Dhool / ARC UTV Series, Stage 1.