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Growing Things Up - Season 1EventsDevLog.
Community

DevLog.

Growing Things Up - Season 1 · published 29 May 2026, 01:47 UTC

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Hello everyone, King here!

I wanted to stop by and thank the more than 120,000 players who picked up GTU, and especially those who took a moment to leave a review on Steam, happily, most of them have been positive! I read every single one and always look for constructive takeaways, even from the criticism, which is just as important.

This feedback helps me understand what worked and what didn’t, ensuring I deliver a second season that is truly worthy of everyone’s attention.

Now, back to development since there's still a lot of work to be done. See you soon!

More from Growing Things Up - Season 1

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Game update1 Feb 2026Achievements Update!Hello everyone, King here! Just stopping by to share some news with you all: 18 achievements have been added to GTU , and a few of them are hidden 👀 From here on, the main focus will be improving the translations, while I continue working on Season 2. If everything goes according to plan, it’s currently scheduled to release in the first quarter of 2028. Thank you for playing!Growing Things Up - SeGame update23 Jan 2026Update Notes - Version 1.01Hello everyone! A new update for Growing Things Up is now live. Change Log: · Localization: · Improved translations and bug fixes for French and Russian . · Adjusted the French mini-game . · Minor translation tweaks for other languages. · Gameplay & Visuals: · Fixed Vanessa replay issue. · Memory notebook and audio adjustments. · Minor scene and dialogue adjustments. · Cursor reverted to defaul…Community20 Jan 202610,000 copies sold in 48 hours. Thank you so much!Hello everyone, King here. Some time ago, I used to imagine what the Steam launch might be like, whether you would enjoy the game, whether it would sell well, and so on. I remember talking about it with the team and with my fiancée, saying: “Can you imagine if we ever reach 10k sales?” The funny thing is that back then, I wasn’t thinking about 10k in days, but in years. Looking at it now, it mi…