Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dread AdmiralNewsVersion 1.0.15 - Supership update for Skirmish
Game update

Version 1.0.15 - Supership update for Skirmish

Dread Admiral · published 14 Sep 2026, 19:48 UTC

All newsPlayers around this dateRead on Steam

Balance:
* Hard to Hit is much more likely to function vs Torpedoes. (Buffs PT/DD vs Subs)
* Final Battle should be better prepared for your Superships
* Fixed an issue that was causing the AI to be more aggressive than it should under almost all circumstances, as well as failing to defend its ports due to said aggression.
-> This should result in a more varied experience and more intelligent behavior.

New:
* Superships can be disabled or unrestricted in Skirmish mode. (In addition to the optiont o follow normal perk requirements.)

Minor:
* Target priority of Transports that are occupying a Port Hex increased substantially.
? Revealed Gun Forts should stay revealed on reloading a save
* Mission Summary fonts updated for non-asian-characters (Note: due to font limitations)
* Political Capital button now shows its Perk image
* Another possible fix for End of Campaign achievements. Some people will have this retroactively apply by detecting other achievements they have accomplished.
* Updated HUD damage for torpedoes (incorrect range was displayed)
* Armed Populace will no longer increase the invade of Submarines.
* City Income consolidated to one line on map display, as it is in the City View.
* Fixed Scorched Earth vs Destroyer of Cities Raze City text
* Raze City button now tells you if you are disallowed due to Conquering Hero.

More from Dread Admiral

Other announcements

All news
Game update13 Sep 20261.0.14b - Hotfix for campaign achievements* Should finally award achievements/perks based on beating the campaignGame update13 Sep 2026Version 1.0.14 - Challenge mode and bug fixes* Possible fix for rare bug regarding orbiting bombers at a target. * Added safety mechanisms around Animation Slider setting that should keep users from experiencing a Hang from various city, invasion, or movement animations. (Possible divide or multiply by zero existed.) -> This is guesswork to address recent bug reports. New: * Added 'Challenge Mode' option to Normal and Easier so players ca…Community13 Sep 2026Dread Admiral + Boylei Hobby Time videoHello all! While I work on getting 1.0.14 up, Boylei put up a video shouting out Dread Admiral. I wanted to repay his kindness by hopefully pointing some of your eyes his way. I've been a long time fan of his channel and reached out, for which he took no payment. The least I can do is ask you to give it a watch. Cheers!