Super Arcade Soccer 2026 · published · build 25241443
Hello everyone!
We are back with a new patch focused on fixing bugs and improving match flow, directly addressing the detailed feedback provided by our community and content creators.
What’s new in this patch:
Player Movement & Responsiveness: Fixed an issue where players transitioning from idle states (such as receiving a kick-off pass) experienced input delay, slow turn rates, or movement freezes when changing direction.
Goalkeeper AI Fixes: Resolved a regression where the goalkeeper would occasionally spin in circles around the ball instead of picking it up (this had been fixed previously, but resurfaced in recent builds).
Goalkeeper Throws & Passing: Fixed an issue where goalkeepers would misplace or improperly execute hand throws, as well as fixing a physics bug where the ball would teleport if an opponent tried to tackle or intercept during a goalkeeper pass.
Faster Camera Tracking: The camera now reacts significantly faster after goal kicks and long clearances, keeping you right in the middle of the action.
Foul Behavior: Fixed a bug where referee would keep running endlessly after a foul was blown.
Pause Menu Lock during Lineups: Disabled opening the Pause Menu during team line-up presentations to prevent UI overlaps and state issues.
First-Time Language Detection: The initial tutorial now automatically detects and forces system language settings for a seamless first-time startup.
A big thank you to our community and the content creators who took the time to highlight these issues in detail. Your feedback is crucial to making the game better with every patch.
See you on the pitch!