This time I focused on KERF's visuals and performance. A lot has changed since version 1.3.1:
- The town is open. The rebuilt town is now accessible. For now, you'll find new furniture delivery addresses there, and I plan to add more activities in the future.
- Refreshed visuals. A refreshed village and surroundings, plus new models and materials for vehicles, machines, counters and furniture.
- World and vegetation optimization. Trees now transition more smoothly between detail levels as you move away, with less noticeable changes to their canopies.
- Vehicle fixes. The camera stops in front of buildings instead of passing through walls. Loading a save made inside the cab now places you beside the vehicle.
The rest is small fixes to the map, machine interactions and interface.
Thanks for your reports. Let me know how the game runs for you after the update!