Operators, Team members in our community are already busy creating guides, videos and other tools to help ease the onboarding into Burned Horizons. [MOOSE] created an incredible intro video (above) to get you into the fight quicker, and [WAR HERO] devised an ever handy guide to tactical keybinds (below). In addition to focusing on ways to help shorten the learning curve, we have already begun pushing bug fixes, polish updates, and small QoL improvements based on early player feedback to improve the early experience. We will likely put out a Sitrep later this week or possibly on Monday to keep you informed on what's next on the development front. It will address what operators should expect in the next four weeks, and as we begin to ramp up (Aug EA revenue arrives) in October with new team member additions.
You can generally expect that for the next four weeks we're going to be focus on bug fixing, polish, quality of life improvements, and tightening/deepening the combat loop, animations, etc.
There will be a certain limitations on how expansive those initial improvements are because a number of mechanics need to be implemented first ( ie Morale Checks for flanking, suppression, etc.) Lots in store.
As always, thanks for backing the build. KAOS
BURNED HORIZONS STUDIO
Always Forward.
Слава Україні. Героям слава.
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[NOTICE // DEVELOPMENT ADVISORY]
SYS.VER: 0.8.2-EA
STATUS: WORK IN PROGRESS
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BRIEFING: READ BEFORE DEPLOYMENT
Read the [BRIEFING: READ BEFORE DEPLOYMENT] section at the top of our Early Access page on Steam. If you want to be part of building something from the ground up, helping shape where the game goes, and actively contributing to that process, now is the time to jump in; whether that's through Steam or as a Direct Backer on our website. The feedback, input, and revenue raised directly fuel development and help us build on the vision we've laid out.
If you're expecting something further along, we'd rather you wishlist and follow the project for now, then jump in down the line when our progress matches what you want out of your experience.
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