No problem has just one solution. You'll need to master an arsenal of over 40 weapons alongside FIVE’s cybernetics:
Gravity Shield: Catch enemy bullets and retaliate with them.
Bullet-Time: Slow time for inhumane precision.
Gravity Gloves & Rushdown: Enables aggressive pushes, defensive plays, and physics-driven encounters.
Player agency is a fundamental pillar of Y2K design. Our handcrafted levels feature multiple paths, verticality, and alternate approaches. Push aggressively, play tactically from cover, dominate encounters through physics-based combat.
As a small, tight-knit size team our greatest strength is the ability to craft games with incredible focus. We build games differently, fostering a cooperative studio culture where every single voice matters.
By bringing together brilliant newcomers and industry veterans, we collaborate closely on every detail.
Ultimately, we exist to help shape the kind of games industry we want to be part of: one that creates outstanding experiences, embraces fresh faces, and always takes care of its own.
It helps us out immensely and shows the team how excited you are.