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Suck It Up!›Events›Hotfix V1.0.1 - Bug Fixes & Visual Polish
Game update

Hotfix V1.0.1 - Bug Fixes & Visual Polish

Suck It Up! · published 3 months ago · build 23508473

All eventsPlayers around this dateRead on Steam

Thank you for the successful launch of Suck It Up! This hotfix addresses several softlocks and out of bound glitches, a bit of visual polish, and some small bug fixes!

Changes 🔁

  • Improved sucking and jumping animations.

  • Added a screen shake to highlight when a tumor gets sucked up.

  • Updated the terrain textures to make them less repetitive.

  • Improved the looks of a few sections in the city.

  • Added more interactables around the city.

  • Updated the application icon.

Bug Fixes 🐛

  • Updated the environment and collisions in various parts of the level to prevent softlocks and out of bounds glitches.

  • Changed one of the goop barriers to prevent players from sequence breaking.

  • Fixed the collision of a building that caused players to bump into an invisible wall where they shouldn't be.

  • Fixed the collision of the market signs where players could not walk under them.

  • Fixed an issue where trophies would reappear after the player respawns.

  • Fixed an issue where the buttons in the main menu would occasionally teleport instead of smoothly move across the screen.

  • Fixed an issue where players had to occasionally click on a button twice to open a menu.

Feedback & Bug Reporting 🐛

If you run into any bugs or issues while playing Suck It Up!, feel free to report them through the in-game feedback tool, here in the Steam Discussions, or join our official Discord Server through this link⤵️

https://discord.gg/UfTfGyw44y

Best of luck on your mission to save Cloud Town!

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