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Kristala - Digital ArtbookEventsPatch Notes for Kristala Version 1.0.17
Game update

Patch Notes for Kristala Version 1.0.17

Kristala - Digital Artbook · published 21 May 2026, 17:48 UTC · build 23336318

All eventsPlayers around this dateRead on Steam

Patch Notes for Kristala Version 1.0.17

The following is a list of patch notes and bug fixes for Kristala Version 1.0.17

Patch Update – Loading Improvements, Gameplay Fixes, and World Polish Now Live (v1.0.17)

This update includes significant loading and streaming optimizations—particularly in areas surrounding cities—to improve responsiveness and reduce stuttering during gameplay. It also introduces additional gameplay, UI, and environment improvements focused on combat interactions, menu usability, and overall world polish. These changes are part of our continued efforts to improve stability, loading behavior, and the overall player experience across all platforms.


EDIT - May 22 @ 12:08pm ET:

A quick hotfix addressing the issue preventing interaction with Zazagrul’s cauldron during Something Wicked Part 3 is now live. Players previously blocked from progressing this quest should now be able to continue normally.


Gameplay & Combat Improvements

  • Fixed an issue where Kota Fire Starter lava pools were not properly damaging the player

  • Fixed an issue where weapon weight was not properly contributing to equip load


UI, Menu & Interaction Improvements

  • Fixed an issue where pickups containing both a Note and another item could prevent the Interact button from functioning correctly when attempting to read the note

  • Fixed an issue where Resolution options could not be properly scrolled with the mouse


Stability Fixes

  • Fixed an issue that could cause crashes related to certain Deluxe Edition DLC items on Steam

Note: This fix has already been applied for current DLC owners and is included here for visibility.


Performance Improvements

  • Added a temporary optimization to reduce severe loading stutters in areas near cities. As part of this change, city NPC fur rendering has been temporarily disabled while we continue working on a more permanent solution

  • Added additional loading and streaming improvements to improve responsiveness in heavily populated areas


World & Environment Fixes

  • Improved blocking volumes across Tandar to better define playable area boundaries

  • Added minor visual improvements across Nisar and Tandar

  • Fixed several minor issues in Nisar



Known Issues & Workarounds

Reminder: please check the Kristala Notice Board for a list of currently tracked issues, temporary workarounds, and status updates on upcoming fixes:

https://www.astralclocktowerstudios.com/kristala/notice-board

This page will be regularly updated alongside future patches so players have access to the latest information. Thank you again for your continued feedback and support as we keep improving Kristala. -The Kristala Dev Team

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