Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Ninja's Vengeance›Events›V1.3
Game update

V1.3

Ninja's Vengeance · published 9 Sep 2026, 19:41 UTC

All eventsPlayers around this dateRead on Steam

Gameplay & Mechanics
New Platform Designs:
-Added strategic platforms to levels, introducing verticality and allowing you to maneuver over enemies.

Ground Pound Mechanic:
-You can now jump from platforms and smash into the ground, turning your descent into a devastating attack against enemies.

-Improved Dash System:
-Added a strategic cooldown timer to the dash mechanic and introduced Mid-Air Dashing for better aerial mobility.

Run & Attack:
-You can now attack enemies fluidly while running, without breaking your momentum.

New Energy System & Controls:
-The crouch mechanic has been removed. Replaced with a dedicated Energy Recharge button featuring a brand-new animation.

Punchier & Shorter Combat:
-Combat encounters have been shortened and player speed optimized. Battles are now heavier and much more satisfying.

45-Degree Aiming System:
-Added 45-degree angle support for enemies with guns they can now shoot at you even if you're higher than them.

Visuals & Animations
Overhauled Damage & Death Animations:
-The player's hit reaction animation has been completely remade. Enemies now have brand-new, buttery-smooth death animations.

UI/HUD Enhancements:
-Added dynamic animations to the Health and Stamina bars to improve overall game feel and visual feedback.

Tutorial System
Comprehensive & Practical Tutorial:
-The initial tutorial has been completely rebuilt from the ground up. You will now learn all the necessary mechanics through hands-on, practical gameplay.

Bug Fixes & Optimization
-Fixed a critical bug that caused enemies to become invisible.

-Implemented various performance optimizations and minor bug fixes.

The Finale:
-Remade all the boss mechanics and animations while improving the story connection and dialogues giving you a more satisfying boss fight.

More from Ninja's Vengeance

Other announcements

All events
Ninja's VengeanceGame update5 Sep 2026V 1.2 / Sep 5-Added a slam ability that lets you slam the ground when you jump and crouch which creates a field that hurts enemies. -Added a small animation to the dash abilty and made the dash available while falling. -The ninja can now hit enemies while running. -Fixed the enemies falling bug so now you can get to the next level with ease. -Fixed the key bind bugs. -Fixed the still hungry save bug. -Chang…Ninja's VengeanceGame update4 Sep 2026First Update / Sep 4thHave Fixed important bugs that made the game unplayable, added a restart button that lets you restart the level you're playing, fixed diaolouge mistakes