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MEAT TRAIN›Events›Endless Mode Update (v0.32)
In-game event

Endless Mode Update (v0.32)

MEAT TRAIN · published 29 hours ago · build 25202528

All eventsPlayers around this dateRead on Steam

Meat Train Update v0.32

New stuff

- Endless gamemode

- Enemy: GRM Attack Drone

- Journal / notes system (some new lore too)

- Mineshaft Bunker monument

- Icons for different ammo types

- UI improvements, items now longer displayed on screen constantly

- Improved bionic legs: tap to small jump, hold to big jump

- 3 new music tracks

- Can now drop items using Backspace

Weapons

- Ammo capacity limits, can't hold infinite ammo anymore

- New GRM ammo type

- Weapons are sorted by ammo type in the gun shop now

- Nerfed a lot of weapons that were too strong, mainly explosives and GRM weps

- Removed Flintlock pistol, Blunderbuss and Sawn-off from Random weapon roll

Balance changes

- Skull bombs deal less damage to zombies

- Buffed Enraged Bull HP (250 > 400)

- Increased zombies sprint speed by 15-20%

- Increased player climb speed

- GRM Shop: Bionic legs now cost 2048 points instead of 1024, power gloves are cheaper now (1024)

- Headshot combo: NERFED max damage increase from 3x to 1.5x

Skeleton changes

- Clavicle: NERFED bullet damage (-50%)

- Tibia: NERFED meat speed gain (-50%)

- Spine: CHANGED to standing still regenerates HP (was 1/2 dmg from zombies)

- Patella: CHANGED to Ground pound... (replaced jump higher)

- Fibula: CHANGED to Sprint in any direction (replaced wall jump)

Fixes

- Fixed train not breaking at GRM gates

- Fixed zombies not exploding on headshot

- Fixed transition between lighting volumes not being smooth

More from MEAT TRAIN

Other announcements

All events
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