
After a bit of feedback and insight, I was able to change some aspect of the game that was mildly frustrating for some players and some bugs that were downright game-breaking and unplayable. So here's a list of all the features, bug fixes and changes I've made to the game's demo!
Added a Rank Reward system based on how aggressively you played after beating a boss.
Made Ragga-Dagga's pause menu sprites also be reflected on the color you picked when painting yourself in Lalita's Shop
Changed some of the generated rooms visual design
Added a "Give Up" option in the pause menu for players that want a quick escape to the game over screen
Fixed a bug where you can clip yourself into an object and walls leading you to be softlocked
Made Malek's secret mode not restart you back at the start of their fight
Bashing enemies against walls cause an impact explosion along with a rank addition tied with it
Fixed some minor bugs here and there
thank you all who played the demo. this means a lot to me and i'm hoping we could keep this up in the future :D