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DEMoCap (Drag[en]gine Motion Capture)NewsDEMoCap 1.10 Release
In-game event

DEMoCap 1.10 Release

DEMoCap (Drag[en]gine Motion Capture) · published 30 Aug 2026, 01:41 UTC · build 25002631

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This release contains the following additions, improvements and fixes:

  • Added support to select what controller component to touch to show interaction laser or none to always show laser (trackpad, stick, menu, secondary, thumbrest).

  • Added support to restore example characters using character context menu.

  • Added side view motion transfer with motion transfer allowing to see as overlay views what characters see with eyes facing sidewards.

  • Added shoulder rotation parameter to MotionTransferAutoHuman and MotionTransferIK to allow disabling shoulder rotation on problematic characters.

  • Added multiple copy functionality for motion transfer and tracker slots in character configuration window.

  • Replaced ECBAHudInfo with ECBehaviorVRHud for improved VR HUD handling.

  • Added finger simulation using trigger and grab input device axis.

  • Updated various element classes to disable GI, affect audio and render envmap to avoid problems.

  • Improved unique naming handling for CharacterTrackerSlot.

  • Fixed captured recording applying the wrong origin matrix.

  • Fixed scene duplicating not working correctly if active scene is copied without saving first.

  • Fixed motion transfer unique name restriction not working properly.

  • Fixed problem with shoulder rotation affecting calculation phase.

  • Fixed asyncio problem in Blender add-on with newer python versions.

  • Added menu separators in various context menus to make them easier to read.

More from DEMoCap (Drag[en]gine Motion Capture)

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Game update2 Sep 2026Hotfix 1.10- Fixed broken Windows build caused by GitHub. - Modified VR depth image submission to work around bug in Quest3 causing black screen.In-game event5 Aug 2026DEMoCap 1.9 ReleaseThis release contains the following main additions besides other improvements and fixes: · Added default skin and tint color support to simplify setting up characters and world objects if a full skin is not required. · Updated DENetwork to version 1.2 in Unreal Live Link to fix connection problems with DEMoCap. · Improved character configuration window performance and fixed vanishing loading pr…Game update28 May 2026Game engine patch updateUpdate to Drag\ gine 1.32.3 fixing problems with long message support on DNP. To use Blender Live-Link update also DEMoCap extension to 1.8.1