Added animated doom-like main character face to the HUD that changes based on how much HP you have.
Added a square in the HUD that shows your Bullet Time ability's status.
Removed some settings that could break the game from the settings menu.
The game now starts windowed with a lower resolution by default to prevent the game not fitting the screen of some players. This can easily be changed according to preference in the settings menu.
The game also starts with higher graphic settings by default but this can also be changed easily to improve performance.
Added hurt animation to Bull enemy and made it's hitbox a bit bigger.
Fixed shotgun muzzle not being properly synced with the animation.
Changed how ammo is divided in the HUD for it to make more sense.
Made sword's heavy attack wind up animation shorter.
Boosted the sword's main attack's damage a bit.
Made every pick up including keycards a bit more visible.
Changed the shotgun pick up placement to make sure you don't miss it.