- Reworked cores mechanic, now a unified bar charged by all level hazards, instead of individual charge bars on each lava/corrosion tile
- New healing mini boss and flying boss
- New JetStream tower (directional slow)
- 3 new Items
- 3 new cat cosmetics
- Reworked generator mechanic: a buff zone, destroying robots in the zone earns extra scrap
While many of the added things are unreachable in the demo and only available in the full game, some are available in the level editor. :slight_smile:
I've also removed the bonus level from the demo, since players can now enjoy the community maps once they complete the 3 campaign levels.