
Hotfix #7 is now live!
This update focuses on UI clarity, multiplayer item behavior, quest display, voice settings, animation smoothness, and several boat-related fixes reported by players.
Here is everything included in the update:
Clamped the Boat Health UI to prevent it from displaying incorrectly.
Fixed boat module slots not being rotated properly.
Fixed an issue that could cause the boat to be destroyed unexpectedly.
Adjusted item physics after items are thrown by clients.
Fixed quests not being displayed properly for clients.
Added an option to hide optional objectives by pressing Z.
Made sidequest waypoints darker so they are less visually intrusive.
Fixed money items not having outlines.
Fixed interactions not working properly while holding a fishing rod.
Fixed item tooltips not showing the correct button.
Fixed the goldfish being too large when placed in storage.
Fixed gate payment not giving back change correctly.
Fixed fish rotation while being held in players' hands in multiplayer.
Fixed issues affecting item physics after items were thrown by clients.
Added distance-based culling for player nametags.
Fixed movement animation stuttering.
Fixed the spray slap not being aligned correctly.
Fixed microphone settings not being applied correctly.
One of the boat-destruction issues was tracked down with the help of a player who worked with us through Discord. Thank you for helping us reproduce and investigate the problem!
Thank you for continuing to report bugs, send feedback, and help us improve Water You Doing?
We are continuing to work on multiplayer stability, boat physics, UI clarity, and general gameplay polish.
More fixes and improvements are on the way. See you on the water! 🌊
— DiSolve Studios