
Hotfix #6 is now live!
This update introduces the new quest system, adds two harpoon-pulling modes, and fixes several issues affecting the boat, wallet interactions, environmental hazards, and multiplayer physics.
Here is everything included in the update:
Added a new quest system to provide clearer objectives and progression guidance.
Fixed falling-rock triggers not activating correctly.
Added two harpoon-pulling modes: Rapid Mode and Slow Mode.
Fixed issues affecting additional harpoon modules.
Fixed the boat-on-land alarm not working correctly.
Adjusted the system used to detect whether the boat is currently in the water.
Fixed player ragdoll collision with the boat.
Disabled physics simulation on lanterns to improve their stability.
Fixed an issue affecting wallet use during gate payment.
Corrected the wallet scale.
Fixed the turbine damage display not updating correctly.
Thank you for continuing to report bugs and share your feedback with us. We are still improving boat physics, multiplayer interactions, progression clarity, and the overall gameplay experience.
Don't forget to slap that wishlist button!
More fixes and improvements are already in development. See you on the water! 🌊
— DiSolve Studios