
Hotfix #5 is now live!
This update focuses on multiplayer harpoon behavior, boat and player collision, fishing interactions, environmental audio, and several smaller visual and interface improvements.
Here is everything included in the update:
Fixed additional issues affecting harpoon behavior for multiplayer clients.
Added a gradual ramp-up to the harpoon pulling force, resulting in smoother and more predictable movement.
Fixed certain items incorrectly damaging or destroying the boat.
Improved the system used to detect whether the boat is currently in the water.
Added a notification to the boat UI when the boat is located on land.
Fixed ragdolled players not colliding correctly with the boat.
Fixed player collision behaving incorrectly after being slapped.
Increased the amount of time during which dropped or thrown items temporarily ignore player collision.
Fixed issues when placing fish inside boat storage slots.
Fixed fish being sellable while they were still attached to a fishing rod.
Disabled fishing-rod targeting while the player is swimming.
Adjusted the volume of floor and barrier destruction sounds.
Fixed several incorrect or missing impact sounds.
Added underwater ambient audio.
Added swimming sound effects.
Increased the attenuation range of boat-destruction sounds.
Fixed several objects glowing incorrectly during nighttime.
Thank you for continuing to report bugs and share your feedback with us. We are still working through your reports and improving multiplayer physics, boat interactions, and the overall game experience.
Don't forget to slap this Wishlist button!
More fixes and improvements are on the way. See you on the water! 🌊
— DiSolve Studios