Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Wildlife Ballistics DemoEventsInterview with Godot Turkey
News

Interview with Godot Turkey

Wildlife Ballistics Demo · published 1 May 2026, 16:58 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone!

We are excited to announce a special community event! Join us for an in-depth interview with Godot Turkey, where we peel back the curtain on the development of Wildlife Ballistics.

We’ll be diving into the origin story of our team, sharing how we transitioned from individual hobbyists to working on Wildlife Ballistics. Whether you are a fan of tactical shooters or an aspiring developer, this is an event you won't want to miss.

In this session, we will cover:

  • The Team's Journey: How we met and formed the core of our development crew.

  • Why Godot?: Our personal start with the engine and why we chose it for our main project.

  • Wildlife Ballistics Deep Dive: How we came up with the idea and the technical hurdles we’ve overcome during production.

  • Exclusive Sneak Peeks: We will be sharing work-in-progress concept art and gameplay footage that has never been seen before.

  • Developer Advice: What we would do differently today and our tips for anyone looking to master the Godot engine.

We’ll wrap up with a Q&A session, so bring your questions about game design, Steam publishing, or the Godot ecosystem!

Godot Turkey Discord: https://discord.gg/C8sFazEWFq

Instagram Post About This Event: https://www.instagram.com/p/DXpR0b-DWaX/?utm_source=ig_web_copy_link&igsh=MzRlODBiNWFlZA==

(The interview will be in Turkish.)

More from Wildlife Ballistics Demo

Other announcements

All events
Community21 Aug 2026Playtesting with UNOGWe will be playing the demo, chatting & having fun with UNOG on Discord . Note: The event will be in Turkish.News19 Aug 2026Demo is Here!It has been an intense 12-month journey, but Wildlife Ballistics Demo is here for you to enjoy. This version of the Demo includes 11 different quests, 10 different classes, a lot of items, guns, and a little of our Story. Full game will have tons more quests and enemy types to enjoy along with special quests :D But for the meantime, please enjoy our demo and if you have any feedbacks or bug rep…Community2 May 2026First Physical Playtesting!Hello everyone! The time has come to bring Wildlife Ballistics into the real world. We are thrilled to announce our first major physical playtest event in collaboration with ITU OTG (Game Design and Development Club)! We want to see your reactions, hear your thoughts, and hunt down bugs together. This is your chance to get hands-on with the game and help shape the future of our development. 📍…