
New Features
Hero Hiring System: hire dedicated hero units (Assault or Medic archetype) with faster movement speed; they patrol near their post instead of standing completely idle
City terrain expanded to Conquest and Defend Base: new sidewalk terrain, city block chunk variants, buildings aligned to sidewalks
Added Russian, German, and Turkish localization
Fixes
Fixed an occasional Forge2D physics engine crash during multiplayer sessions
Fixed multiplayer sync issues with the supply chain and supply crates
Fixed hero logistics units getting stuck idle instead of engaging in combat when no task was available
Thanks to all our Playtest players for the feedback!