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Wartales›Events›Community Update 7 Out Now!
Major update

Community Update 7 Out Now!

Wartales · published 41 hours ago

All eventsPlayers around this dateRead on Steam

The Beta has officially ended. Thank you for your invaluable support, Mercenaries!

Community Update #7 is now live!


Features & Changes

"The Lair"

  • A whole new Point of Interest for criminal activities. In "The lair", you'll have the ability to:

    • Sell stolen items

    • Purchase weapons and armour

    • Reduce your troop’s Suspicion.

    • Accept contracts suited to criminal bands.

    • Rest

Check out our post for more information

New Prisoner Class and Skill Tree

Prisoners are receiving a major update with several new and reworked systems:

  • Prisoners now have needs of their own.

  • Information about their needs is now clearer, helping you understand how to earn their trust.

  • The detention system has been reworked to make the consequences of your decisions easier to understand.

  • Prisoner escapes can now have several outcomes:

    • They may ambush your troop with reinforcements.

    • They may attack your camp after you rest.

    • They may end up behind bars in prison.

  • Prisoners now have their own dedicated Skill Tree.

Check out our post for more information

Personal Quests 

Personal requests that your mercenaries may have under certain circumstances, offering a reward and entailing minor consequences in the event of failure.

UI Adjustments

  • New character inspection panel with separate tabs for statistics, equipment, relationships, and special units like werewolves.

  • New post-battle report panel.

  • New panel for group bonuses and passives.

  • New separate food counters for mercenaries, prisoners and excess at rest and travel.

Other

  • Battle Improvements:

    • End round button

    • Improved IA calculation

    • Movement speed

    • Smoother Camera transition

  • 6 New Battle Maps.

  • New bounty type: Capture and delivery to prison.

  • New bug reporter in game to replace the upvote feature

Bug Fixes

Major

  • Fixed roamings pathfinding in Belerion (Guards, Pirates, Bosses...)

  • Fixed enemies that sometimes doesn’t end turn in sieges battle in Skelmar

  • Fixed crash when a crate in the water is taken in Belerion

  • Fixed crash after using "One step beyond" with a dying unit

  • Fixed return button in sing mode with a gamepad

  • Fixed the units level up points in the Fief

  • Fixed the crash for the quest “Rambling Animals” in Rigel

  • Fixed the crash when werewolves use the rope on boat battles and land 

  • Fixed the inquisition’s thaumaturge spawn

  • Fixed arena softlocks by making champions escape with a werewolf

  • Fixed Fief audiences tutorial that can’t be skipped with a gamepad

  • Fixed dialogue choices tooltips hiding the dialogue box with a gamepad

  • Fixed a softlock with the prison siege quest chain in Skelmar

  • Fixed a crash when the player accept the quest in the inquisition camp at Drombach 

  • Fixed the crash when the troop is aggressed after a rest and a unit wanted to leave the troop

  • Fixed “The Plague-ridden Wife” quest softlock in Ludern

  • Fixed the crash when a player interacts with the alchemy table in Rigel

  • Fixed the possibility to trigger both Isandrin endings

  • Fixed “Wandering Souls” contracts that can’t be completed in Rigel

Minor

  • Fixed several issues with the pugilist “Focus” passive 

    • Fixed the pugillist “Focus” passive not triggering on killing blows

    • Fixed the pugillist “Focus” passive not triggering in defensive stance

    • Fixed the pugillist “Focus” passive not triggering after using “Animal Cooperation” 

  • Fixed the reinforcement crossbow that can’t attack after deployment 

  • Fixed wrong icons in Gosenberg for the university and the guard post

  • Fixed wrong chains prop state in the Fief prison (with and without prisoners attached)

  • Fixed the high probability to gain the “Heavy Sleeper” trait

  • Fixed several typographical and localizations errors in texts 

  • Fixed cooking unit orientation in camp

  • Fixed “Sticky Oil” that didn’t guarantee Deflection at the battle beginning

  • Fixed “Backup Shield” only activating once per battle 

  • Fixed Gunbald and Heleth confessions

  • Fixed several worldmap holes in mountains and flying props

  • Fixed background music playing during bard minigames

  • Fixed environment scene when interacting with merchants in Belerion

  • Fixed Guardian’s Heather Shield upgrade

  • Fixed the 500 krowns that wasn’t deducted after respecialization

  • Fixed two guards having their legs through the ground in a quest dialogue in Isandrin

  • Fixed Censer’s lanterns visual effect being at their foot

Mercenaries,

The team would like to extend a huge thank you to everyone who shared their feedback. This free Community Update was shaped by your input, helping us create a better experience for all.

We can’t wait to share more details about what’s coming next. Until then, enjoy the new content!

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