As time passes, we're becoming more and more convinced that people really like DETOUR. Reaching 20k wishlists without any external help, and with our very limited resources, is absolutely crazy, and it's all thanks to you.
The reception on social media has been amazing. Our new trailer campaign was a complete success for us, and being part of the Tiny Teams Showcase by Yogscast Games was a huge boost, even though we didn't have a live demo ready.
Speaking of the demo, that's what we're completely focused on right now. Our goal is to have it ready by the end of the year. We're still deciding whether to release it directly or run a playtest first, gather your feedback, and then launch the demo. What do you think?
The more people follow us and show interest in our little truck, the more responsible we feel for delivering a truly great experience. We want to build DETOUR while listening to you and taking your feedback on board.
Once again, this small indie team of devs working on our spare time is infinitely grateful for all your support. You're enabling us to keep going and make DETOUR the best game we can.
THANK YOU SO MUCH! ❤️
We hope to have some great news for you soon! 🚚