August 26β27, 2026
Tower Ascension
π Added three Ascension Module slots, unlocked at Tower 30, Tower 40, and Tower 50.
π Ascension Modules provide permanent combat bonuses:
- Crown Assault: +4% Damage.
- Bastion Lattice: 4% less damage taken.
- Quickstep Circuit: +8% Haste.
π Each Module can be equipped only once. Module selections are saved and correctly applied during combat.
π Added a complete Tower Gems collection to Gem Crafting. It shows all eight special Gems, their unlock requirements, Forge paths, and how many you own across Inventory, Bank, and equipped gear.
π Renamed Eclipsed Emerald and Crown Emerald to Eclipsed Sapphire and Crown Sapphire, with corrected artwork and descriptions. Existing Gems, stats, ownership, and saves remain unchanged.
π Clarified the Tower Codex: each 100-floor Echelon locks one of the four Tower hazards for that Echelon.
The Frontier
π Added an All Permanent Frontier Stats summary to the Progress panel.
π The summary combines permanent mastery bonuses from every completed Region while clearly excluding temporary stats from equipped Region Seals.
Divine Equipment and Salvaging
π Divine equipment can now be salvaged for useful endgame materials.
π Salvaging Divine equipment grants:
- 1 Aberration Shard.
- 100 Aether.
- 1 Divine Honing Stone for every two Honing ranks on the item, rounded down.
π Salvage previews now display localized material names instead of internal item identifiers.
Academy
π Greatly reduced the excessive Mana Well upgrade costs from Tier 16 through Tier 20. These tiers now scale directly from Tier 15 at a controlled 25% increase per tier.
π Players who already paid the previous Mana Well costs automatically receive the difference back in Gold, Eternal Bars, and Eternal Planks.
π Refunds cover completed upgrades, an upgrade currently under construction, and upgrades waiting in the construction queue.
π Mana Well compensation is shared account-wide, delivered across Inventory and Bank, and safely resumes later if there is not enough storage space.
Crafting
π Simplified the three highest-level leatherworking recipes:
- Nullhide Leather now requires only 2 Nullhide.
- Ghosthide Leather now requires only 2 Ghosthide.
- Everhide Leather now requires only 2 Everhide.
π Removed the additional shard or fragment requirement from these three recipes.
Warden
π Improved Farwatch Lens to make it a meaningful alternative to Moonleaf Brand.
π Farwatch Lens still grants +15% Dexterity, but now lasts 12 seconds instead of 8 seconds.
π Farwatch Lens cooldown has been reduced from 20 seconds to 15 seconds.
π Updated its tooltip and localized descriptions to match the actual duration and cooldown.
Spire and Veiled Reliquary
π A paused Spire run no longer blocks entry into the Veiled Reliquary.
π Entering the Veiled Reliquary preserves the paused Spire run instead of abandoning or overwriting it.
π Paused or stopped Spire automation can no longer restart because of unrelated Tower combat or the global Auto-Combat setting.
π Spire Auto-Advance now continues only when an active Spire auto-cycle is actually running.
π Very deep Spire runs now compact old resolved Tarot history while preserving every accumulated Tarot modifier.
π Long offline Spire sessions now settle rewards and floor progression in efficient batches while preserving Aether, Soulwake progress, Divine drops, pity, Flux, Tarot choices, and floor records.
Offline Combat and Loading Performance
π Significantly reduced character-entry and offline-calculation times after long idle sessions, particularly while repeating Dungeons, advancing through the Tower, or climbing deep into the Spire.
π Repeating Dungeons now settle completed runs in batches while preserving every completion reward, Combat XP, Resilience XP, Element Crystal roll, quest objective, daily and weekly objective, and clear statistic.
π Advancing Tower settlement now avoids repeatedly generating player-invisible display data, reducing processing time without changing enemies, floors, XP, or rewards.
π Auto Mana Potions now work during offline combat in Areas, Dungeons, Nightmare Dungeons, Tower, Frontier, and Spire.
π Offline Auto Mana respects the selected Mana threshold, potion restoration amount, cooldown, available potion quantity, and activities where consumables are prohibited.
π Offline timestamps are now finalized only after settlement succeeds, closing remaining cases where interrupted calculations could repeat or lose part of an offline window.
π Offline combat progression, deaths, recovery, partial encounters, Auto Food, crafting alongside combat, and maximum offline duration remain preserved.
Localization and Clarity
π Added complete translations for Ascension Modules, Tower Gems, Crown Sapphires, permanent Frontier stats, and Farwatch Lens in Simplified Chinese, Traditional Chinese, Thai, and Spanish.
π Added missing localized text for Bleed stacks, Tower-entry combat logs, unspent Mastery points, reward gain labels, and Divine salvage rewards.
π Academy tabs, help descriptions, study notifications, and Mastery indicators now consistently use the selected language.
π Corrected several unclear Thai and Spanish combat terms, including Buff, Scaling Power, and keyboard-key labels.
π Corrected Tower combat status names and status-effect explanations across supported languages.