
Unit Changes:
·Mother of Creation - -50 HP, +2s to all cast times
·Scorpion Lord - +20% Ranged Resistance
·King of Gluttony’s Chainsaw skill - -20% Hit Modifier
·All Low-Level Mages - +1s Cast Time
Blessing Changes:
·Featherd Serpent - Added 20% Crit Damage to Critical Healing Blessing, Forging Flesh 8% => 10%
·Dawn - Maximum buffs counted 3 => 4
·Warrior 1
- Added Rending Strike and Length Advantage blessings
- Reach’s actual effect on attack range +20%
·Warrior 2
- Archer Crit Chance and Attack Speed 12% => 15%
- Slightly increased the HP granted by melee units
- Ranged Attack Support 3 => 4
·Noble 2 - Duelist-related blessings 5% => 8%
·Barbarian 1 - Added some Skin-Shed blessings
Mechanic Changes:
·Reach’s actual effect on attack range +20%
·Burning’s Hit and Evasion reduction 20% => 30%
·Armor Rotting’s Armor Destruction 2 => 3
·Blood Soul spell base damage -2
·AI blessings will distribute Armor and Magic Resistance more evenly
·Some ranged equipment +10% power
·Increased the spawn rate of Eagle Statue