Hello, Pebble Knights! This update brings new floors and content to the Underworld, and Dinner Mode can now go on forever. Just try not to overdo the late-night snacking! Many of you have been wondering what lies beyond Floor 30, and your feedback has kept us digging deeper. Thank you, as always! Check out the details below.
New Underworld Floor 1
After all that suffering on the Surface, your reward is finally here! Underworld Floor 1 has been added. To celebrate clearing the Surface, we've left some Potions and Weapons waiting for you. Jump in and see what you find!
New Combat Room
Witches have arrived in the world of Pebble Knights! Watch out for their suspicious magic circles. You never know what kind of curse they might throw your way!
Transcendent Chest
A new Transcendent Chest has been added exclusively to Treasure Doors. Open one to reveal a display stand showcasing one of three special items: the Giant Piggy Bank, Transcendent Goblin's Magic Club, or Transcendent Pickaxe of God.
Giant Piggy Bank: It can't move, but anyone can use it! Keep an eye on all that Ore you've saved up so none of it goes missing.
Goblin's Magic Club: Give it a swing and, poof! A random item pops out every time.
Pickaxe of God: A pickaxe worthy of the gods. Every time you mine Ore, there's a high chance that random items will come pouring out. Miner Knights, rejoice!
The Final Boss Door will no longer hog the spotlight by appearing on its own. It will now appear alongside other Doors, so if you're not ready to call it quits, simply ignore the Boss Door and choose another path. Push past Floor 30 and keep your Dinner Mode run going foreeeeeever!
Rafflesia has been hitting the gym and is now even bigger! It seems to have picked up some manners along the way, though. It now gives you a warning before attacking, so keep your eyes open and dodge accordingly.
The Final Boss Door now dramatically displays "FINAL BOSS" as the next-room hint.
Shy-Hululu apparently gets a little too shy when you're playing alone with bots, so it will no longer appear in solo bot games.
Adjusted HP bar tick marks so they maintain a consistent thickness regardless of screen scaling.
Fixed an issue where Survival Time displayed as "00:00:00" after clearing the Surface for the first time.
Fixed an issue where a Weaponmon holding a weapon would linger on screen during the Surface ending sequence.
Fixed an issue where Muhammarock could freeze near walls while using Spinning Punch.
Fixed an issue where the Devil UI could block the screen while disappearing.
We'll keep working to make Pebble Knights even more fun!
Thank you for all your support and love! The Pebble Knights Team Join the lively chat and more updates on our Discord!
https://discord.gg/pebble-knights