
In the update:
Added a keypress animation when opening a door for the first time.
Added a "homeless man's house" campfire to the level next to the house.
Added NPCs: a cow and a dog (I'm still thinking about how to diversify their actions).
Fixed a bug where the game could freeze if you couldn't interact with doors while locked in rooms. The only way to get around this is to load your last save.
Optimized textures, reducing memory consumption on the Visible map and reducing its size! Progress has been made - from 6 GB to 2 GB.
Added additional interactive objects to the house.
Added a demo version to the game's start menu.