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Intertwined - Season 1EventsSmall UI update patch
Game update

Small UI update patch

Intertwined - Season 1 · published 4 Sep 2026, 16:24 UTC

All eventsPlayers around this dateRead on Steam

Typo and image fixes

Minor UI changes:

- Dialogue textbox raised slightly off the bottom edge, away from the quick menu.
- Quick menu restyled: new colours/outlines, more spacing, and a new "Prefs" button.
- Removed "S" as a screenshot key, so "S" is now dedicated to opening the Save menu (screenshot is Print Screen). Also added S = Save, L = Load, A = Auto-forward as in-game hotkeys.
- Preferences > Controls now lists "Debug Overlay: F8" and the updated screenshot key.

Save browser changes/fixes:

- New view settings model (gear button, top right of the save screen): scrolling grid vs paged 4x4 layout, slot-order vs newest-first sorting, and suggested-save-names on/off.
- Page mode always keeps one fresh empty page past the highest used slot; newest-first pins a single empty slot at position 1 so the next save lands in the lowest free slot.
- Old-save migration: detects sibling save directories (Steam vs non-Steam pairing, plus any other Intertwined-* dir), shows a "found / will migrate / already here" summary, and copies player saves over (never auto/quick, never overwrites). Also brings the folder layout across. Prompts once automatically on the load screen, and there's a manual "Migrate old saves" button in the sidebar. Saves the player later deletes are never re-offered
- Suggested save names: the save-name field prefills from the current scene (e.g. "Week 6 Tuesday Monroe BBQ"). It only ever replaces names it generated itself; player-typed names are never overwritten, even across builds. New "Clear" button on the input
Folder-name validation now compares display names instead of internal IDs (fixes duplicate-name detection)
- Various save bug fixes.

More from Intertwined - Season 1

Other announcements

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Intertwined - Season 1Game update4 Sep 2026Small UI update patchTypo and image fixes Minor UI changes: · Dialogue textbox raised slightly off the bottom edge, away from the quick menu. · Quick menu restyled: new colours/outlines, more spacing, and a new "Prefs" button. · Removed "S" as a screenshot key, so "S" is now dedicated to opening the Save menu (screenshot is Print Screen). Also added S = Save, L = Load, A = Auto-forward as in-game hotkeys. · Prefere…