Game update

Minor Update - 07-28-2026

Deadlock · published

[ General ]

- Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s

- The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire

- Fixed the party member / team mate audio volume slider for voice communications

[ Items ]

- Crushing Fists: Max stacks stun duration increased from 0.5s to 0.75s

- Crushing Fists: Bullet Resist reduction increased from -4% to -5% per stack

- Cursed Relic: No longer has -14% Damage Output innate

- Cursed Relic: Now applies a -25% Damage Output debuff for the 3.25s duration

- Diviner's Kevlar: Spirit power increased from +35 to +40

- Echo Shard: Now has a 0.5s post-cast time

- Echo Shard: No longer grants +5% Fire Rate

- Echo Shard: Cooldown increased from 35s to 30s + the cooldown of the imbued ability

- Ethereal Shift: Cooldown increased from 35s to 37s

- Frenzy: Now has +10% Bullet Lifesteal as an innate

- Fury Trance: Active now grants +1m Move Speed

- Fury Trance: Active removes move speed penalty when shooting (like Fleetfoot)

- Lifestrike: When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)

- Mystic Shot: Cooldown reduced from 9s to 8s

- Mystic Shot: Spirit scaling reduced from 1.2 to 0.9

- Restorative Locket: Heal per boon increased from 0.32 to 0.5

- Scourge: No longer grants +17% Debuff Resist innate bonus

- Scourge: Active now grants +20% Debuff Resist (retroactive on application)

- Scourge: Max Health per second reduced from 2.5% to 2.3%

- Slowing Bullets: No longer grants +15% Weapon Damage

- Weighted Shots: Weapon Damage reduced from +40% to +30%

- Spiritual Overflow: Now provides a bonus +10% Spirit Lifesteal on proc

- Spiritual Overflow: Ability Duration reduced from +15% to +13%

- Spiritual Overflow: Fire Rate reduced from +32% to +30%

- Spirit Burn: No longer hits enemies in a 12m radius, only affects primary target now

- Spirit Burn: Changed from the cooldown being on the item to being target based

- Spirit Burn: Removed half cooldown against NPC

- Spirit Burn: Explosion damage reduced from 110 to 50

- Suppressor: Duration reduced from 5s to 4.5s

- Tankbuster: No longer procs off of items

[ Heroes ]

- Apollo: Riposte base stun duration increased from 0.6s to 0.8s

- Apollo: Riposte T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s

- Billy: Rising Ram T3 reduced from 8% Max Health to 7%

- Calico: Ava T2 reduced from +45% Move Speed to +40%

- Calico: Ava T3 reduced from +20% damage amp to +18%

- Celeste: Shining Wonder radius increased from 16.5m to 17.5m

- Celeste: Shining Wonder damage increased by 10%

- Celeste: Shining Wonder buffer duration increased from 3s to 3.25s

- Doorman: Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25

- Doorman: Call Bell Charge Time increased from 6s to 7s

- Doorman: Doorway duration reduced from 20s to 15s

- Doorman: Doorway T1 duration increased from +15s to +20s

- Doorman: Doorway T3 range reduced from +45m to +40m

- Doorman: Luggage Cart damage reduced from 80 to 60

- Doorman: Luggage Cart T1 increased from +60 Damage to +80

- Doorman: Luggage Cart range reduced from 25m to 20m

- Doorman: Luggage Cart T2 increased from +20m Cast Range to +25m

- Drifter: Rend spirit scaling reduced from 1.8 to 1.7

- Drifter: Rend T3 silence duration reduced from 2.3s to 2s

- Dynamo: Singularity cooldown reduced from 265s to 250s

- Haze: Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002

- Haze: Sleep Dagger damage spirit scaling reduced from 2.8 to 2.2

- Haze: Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”

- Haze: Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”

- Haze: Fixation T3 reduced from +0.14 per Stack to +0.11

- Haze: Fixation T3 now also scales with Weapon Damage (0.0003)

- Ivy: Stone Form T3 spirit scaling reduced from +1.7 to +1.5

- Kelvin: Frozen Shelter cooldown reduced from 195s to 185s

- Lady Geist: Life Drain changed from 75% Damage to Heal to 100%

- Lady Geist: Life Drain DPS reduced to provide the same effective heal as before but with less DPS

- Lady Geist: Malice Damage amplification reduced from 8% to 7%

- Lady Geist: Malice T3 increased from +7% Damage Amp to +8%

- Mina: Sanguine Retreat recast time increased from 3.5s to 4s

- Mina: Sanguine Retreat T3 cast range increased from +3m to +4m

- Mirage: Fire Scarabs duration reduced from 7s to 5s

- Mirage: Fire Scarabs T2 reduced from +2 Charges to +1 Charge

- Mirage: Fire Scarabs T2 now also increases duration by 2s

- Mirage: Dust Devil T3 no longer increases Lift Duration by +0.3s

- Mirage: Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s

- Mo & Krill: Burrow cooldown no longer starts after the conclusion of the ability, now starts immediately

- Mo & Krill: Combo now lets you cast items while using it

- Paige: Rallying Charge cooldown reduced from 220s to 210s

- Pocket: Flying Cloak T3 reduced from -11s Cooldown to -10s

- Pocket: Affliction DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)

- Shiv: Stamina regen increased from 5.5s to 6s

- Shiv: Killing Blow recast window reduced from 20s to 16s

- Silver: Gun falloff range reduced from 20m->46m to 17m→42m

- Silver: Slam Fire now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)

- Silver: Lycan Curse precast time increased from 0.2 to 0.3

- Silver: Lycan Curse precast movespeed reduced from 7.6m to 2.5m

- Silver: Lycan Curse T1 reduced from +20% Resists to +15%

- Venator: Sprint speed reduced from 1.5m to 1m

- Venator: Bullet falloff range reduced from 20m-51m to 18m-47m

- Venator: Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately

- Venator: Ira Domini blessed stakes damage increased from 100 to 115

- Viscous: Splatter damage reduced from 70 to 55

- Viscous: Splatter spirit ratio reduced from 0.8 to 0.7

- Viscous: Splatter base bounce count increased from 1 to 2

- Viscous: Splatter T3 bounce count reduced from +2 to +1

- Viscous: The Cube T3 reduced from -25s Cooldown to -20s

- Viscous: Puddle Punch slow duration reduced from 4s to 3s

- Viscous: Puddle Punch slow increased from -20% to -30%

- Viscous: Puddle Punch cooldown reduced from 24s to 21s

- Viscous: Goo Ball T2 increased from +10% Resists to +20%

- Yamato: Flying Slash T2 reduced from +40 Spirit Power to +35

- Yamato: Flying Slash T3 charges from +2 to +1

- Yamato: Flying Slash T3 Charge Time increased from 4s to 5s

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