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The Spike Cross›Events›Version 7.3.102 Update Note
In-game event

Version 7.3.102 Update Note

The Spike Cross · published 3 months ago · build 23578145

All eventsPlayers around this dateRead on Steam

■ New Additions & Changes 

- Improved various in-game sound effects. - Sound settings have been expanded with more detailed options. - Additional sound options have been added. The new Environmental Audio option enhances map-specific ambient sounds for a more immersive experience. 
Additionally, the Spatial Audio option allows sounds to be played with greater depth and directional accuracy. - In the Counter Receive rule, the damage taken on a Good timing judgment has been increased from 30% to 40%. - When a spike is touched with Feint, the rebound speed of the ball will now scale according to the speed of the opponent's spike. ■ System Improvements & Polishing- Improved UI button input so that holding the button now allows continuous input.■ Bug Fixes - Fixed an issue where, when charging Ryuhyeon’s “Azure Dragon” trait, the player would occasionally move forward unintentionally. - Fixed an issue where custom button position and size layout settings were not saved in the Windows environment. - Fixed an issue where the team setter would not set the ball after a spike was touched by a block or Feint. - Fixed an issue where certain parts of in-game models were rendered earlier than other parts. - Fixed a bug causing animation interruptions during receive actions when controlling a player. - Fixed an issue where the day-of-week UI in the Colosseum content screen did not update when changing the language and remained in the previous language. - In matches with Counter Receive rules, significantly reduced the opposing AI’s chance of performing a Perfect Receive. - To improve hit feel, fixed an issue in Counter Receive rule matches where the ball would briefly stick to the opposing AI player during receive. - Fixed an issue where the jump power stats from the Tea Time and Red Sprite ability cards were not applied to Sara (WS). - Fixed an issue where the AI would attempt to receive a serve toss even when it crossed over the court. -Fixed a bug where multi-swing could be triggered via Feint after a spike in matches where multi-swing was not allowed.

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The Spike CrossGame update1 Sep 20267.6.139 Update Note🪄 IMPROVEMENTS ▫️The Chapter 1 ending BGM will be changed. ▫️The position of the Notice button displayed in the forced update popup will be changed. 🐞 BUG FIXES ▫️Fixed an issue where the steel structure in the background of the Phantom League Performance Hall was exposed when First Impact was activated. ▫️Fixed an issue where the game would unexpectedly close when moving from the Player Mana…The Spike CrossGame update27 Aug 20267.6.138 Update Note[7.6.138 Hotfix Details] · The Round Skill ' Absolute Block ' has been added back to the selection in Faction Battle. · Fixed an issue where the game would unexpectedly closed when controlling a Middle Blocker while holding the Round Skill 'Absolute Block' .The Spike CrossGame update26 Aug 20267.6.137 Update Note🐞 BUG FIXES · Fixed an issue where button opacity could not be set below 1 in the Button Layout settings. · Fixed an issue where some text was not displayed properly.